Difference between revisions of "Oddish"
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It evolves into [[Gloom]] starting at level 21, which evolves into [[Vileplume]] when exposed to a Leaf Stone or into [[Bellossom]] when exposed to a Sun Stone. | It evolves into [[Gloom]] starting at level 21, which evolves into [[Vileplume]] when exposed to a Leaf Stone or into [[Bellossom]] when exposed to a Sun Stone. | ||
+ | |||
+ | ==Locations== | ||
+ | {| border="2" | ||
+ | ! style="text-align: center;" | Location | ||
+ | ! style="text-align: center; font-weight: bold;" | Encounter Type | ||
+ | ! style="text-align: center; font-weight: bold;" | % Chance | ||
+ | ! style="text-align: center; font-weight: bold;" | Time | ||
+ | |- | ||
+ | | style="text-align: center;" | [[Shardil Town]] | ||
+ | | style="text-align: center;" | Tall Grass | ||
+ | | style="text-align: center;" | 15% | ||
+ | | style="text-align: center;" | Night | ||
+ | |- | ||
+ | | style="text-align: center;" | [[Route 1]] | ||
+ | | style="text-align: center;" | Tall Grass | ||
+ | | style="text-align: center;" | 15% | ||
+ | | style="text-align: center;" | Night | ||
+ | |- | ||
+ | | style="text-align: center;" | [[Granite Town]] | ||
+ | | style="text-align: center;" | Tall Grass | ||
+ | | style="text-align: center;" | 10% | ||
+ | | style="text-align: center;" | All Day | ||
+ | |} | ||
+ | |||
+ | ==Stats== | ||
+ | {| border="2" | ||
+ | ! style="text-align: center; font-weight: bold;" | HP | ||
+ | ! style="text-align: center; font-weight: bold;" | Atk | ||
+ | ! style="text-align: center; font-weight: bold;" | Def | ||
+ | ! style="text-align: center; font-weight: bold;" | SpAtk | ||
+ | ! style="text-align: center; font-weight: bold;" | SpDef | ||
+ | ! style="text-align: center; font-weight: bold;" | Spd | ||
+ | ! style="text-align: center; font-weight: bold;" | BST | ||
+ | |- | ||
+ | | style="text-align: center;" | 45 | ||
+ | | style="text-align: center;" | 50 | ||
+ | | style="text-align: center;" | 55 | ||
+ | | style="text-align: center;" | 75 | ||
+ | | style="text-align: center;" | 65 | ||
+ | | style="text-align: center;" | 30 | ||
+ | | style="text-align: center; font-style: italic;" | 320 | ||
+ | |} | ||
+ | |||
+ | ==Dex Entries== | ||
+ | {| border="2" | ||
+ | | style="text-align: center; font-style: italic;" | During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight. | ||
+ | |} | ||
==Evolutions== | ==Evolutions== |
Revision as of 23:05, 4 June 2018
Oddish (Japanese: ナゾノクサ Nazonokusa) is a dual-type Grass- and Poison-Type Pokémon introduced in Generation I.
It evolves into Gloom starting at level 21, which evolves into Vileplume when exposed to a Leaf Stone or into Bellossom when exposed to a Sun Stone.
Contents
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Shardil Town | Tall Grass | 15% | Night |
Route 1 | Tall Grass | 15% | Night |
Granite Town | Tall Grass | 10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
45 | 50 | 55 | 75 | 65 | 30 | 320 |
Dex Entries
During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight. |
Evolutions
Oddish |
Lv 21 ⟶ |
Gloom |
Leaf Stone ⟶ |
Vileplume |
---|---|---|---|---|
Sun Stone ⟶ |
Bellossom |
Sprites
Egg | Normal | Shiny | Metallic | Shiny Metallic | ||||
---|---|---|---|---|---|---|---|---|