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We are creating the game as a standalone executable fangame via Pokémon Essentials v16.2 in RPG Maker XP. | We are creating the game as a standalone executable fangame via Pokémon Essentials v16.2 in RPG Maker XP. | ||
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==Recent Changes== | ==Recent Changes== |
Revision as of 13:38, 3 August 2019
Important Links
Categories | Meta | Directories | External Links |
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We currently have 548 articles. | The current demo version is Demo 2.6 2019-1-23. |
About Pokémon Sardonyx
Pokémon Sardonyx: Raised to Win is a fangame made by a small team of friends based upon a play-by-post roleplay that lasted for a few years. The roleplay eventually ended in favor of continuing the story as a game and a Nuzlocke comic. We have recently picked up development again and are eager to tell the story we've been wanting to since 2011.
PS:RtW is a somewhat ambitious game, featuring in the future a branching storyline and deep worldbuilding. We may take artistic liberty with many established pieces of Pokémon lore, particularly centering around the Pokémon themselves. We take inspiration from both the games and anime, as well as Nuzlocke artists, a certain PMD fanfiction author, common theories, and random musings from the devs. While we strive to have memorable game mechanics and features, our game is intended to be primarily narrative-driven and rewards the player for exploration and interaction.
We are creating the game as a standalone executable fangame via Pokémon Essentials v16.2 in RPG Maker XP.