Difference between revisions of "Magneton"
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==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="4" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- | ||
| style="text-align: center;" | Evolve | | style="text-align: center;" | Evolve | ||
| style="text-align: center;" | Tri Attack | | style="text-align: center;" | Tri Attack | ||
+ | | style="text-align: center;" | TM16 | ||
+ | | style="text-align: center;" | Light Screen | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | ''Zap Cannon'' | | style="text-align: center;" | ''Zap Cannon'' | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Electric Terrain | | style="text-align: center;" | Electric Terrain | ||
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | Frustration | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Tackle | | style="text-align: center;" | Tackle | ||
+ | | style="text-align: center;" | TM33 | ||
+ | | style="text-align: center;" | Reflect | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Supersonic | | style="text-align: center;" | Supersonic | ||
+ | | style="text-align: center;" | TM72 | ||
+ | | style="text-align: center;" | ''Volt Switch'' | ||
|- | |- | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | ''Thunder Shock'' | | style="text-align: center;" | ''Thunder Shock'' | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
|- | |- | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 |
Revision as of 02:04, 28 February 2020
Magneton (Japanese: レアコイル Rarecoil) is a dual-type Electric- and Steel-Type Pokémon introduced in Generation I.
It evolves from Magnemite starting at level 30 and evolves into Magnezone when leveled up holding a Magnetic Rock.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Evolve Magnemite |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
50 | 60 | 95 | 120 | 70 | 70 | 465 |
Dex Entries
It is actually three Magnemite linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius. |
Movesets
By Level-Up | By TM | ||||
---|---|---|---|---|---|
Level | Move | TM | Move | ||
Evolve | Tri Attack | TM16 | Light Screen | ||
1 | Zap Cannon | TM17 | Protect | ||
1 | Electric Terrain | TM21 | Frustration | ||
1 | Tackle | TM33 | Reflect | ||
1 | Supersonic | TM72 | Volt Switch | ||
5 | Thunder Shock | TM87 | Swagger | ||
7 | Thunder Wave | ||||
11 | Magnet Bomb | ||||
13 | Light Screen | ||||
17 | Sonic Boom | ||||
19 | Spark | ||||
23 | Mirror Shot | ||||
25 | Metal Sound | ||||
29 | Electro Ball | ||||
33 | Flash Cannon | ||||
39 | Screech | ||||
43 | Discharge | ||||
49 | Lock-On | ||||
53 | Magnet Rise | ||||
59 | Gyro Ball | ||||
63 | Zap Cannon | ||||
STAB bonus applies to all moves noted in italics |
Evolutions
Magnemite |
Lv 30 ⟶ |
Magneton |
Lv Up holding magnetic rock ⟶ Lv Up in special magnetic field |
Magnezone |
---|
Sprites
Egg | Normal | Shiny | Metallic | Shiny Metallic | ||||
---|---|---|---|---|---|---|---|---|