Difference between revisions of "Audino"

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{{Infobox Pokemon
 
{{Infobox Pokemon
|Box title=#531 Audino
+
|Box title=[[File:icon531.png]] #531 Audino
 
|image=[[File:531Audino.png|300px]]<br>[[File:531Audino-Mega.png|300px]]
 
|image=[[File:531Audino.png|300px]]<br>[[File:531Audino-Mega.png|300px]]
 
|Caption=Top: Audino<br>Bottom: Mega Audino
 
|Caption=Top: Audino<br>Bottom: Mega Audino
 
|National Dex=531
 
|National Dex=531
 
|Species= Healer Pokémon
 
|Species= Healer Pokémon
|Type= Audino: Normal<br>Mega Audino: Normal/Fairy
+
|Type='''Audino:''' Normal<br>
|Abilities=Audino: Healer, Regenerator, Klutz (Hidden)<br>Healer (Mega)
+
'''Mega:''' Normal/Fairy
 +
|Abilities='''Audino:''' Healer, Regenerator, Klutz (Hidden)<br>
 +
'''Mega:''' Healer
 
|Gender Ratio=50% male
 
|Gender Ratio=50% male
 
|Catch Rate=255
 
|Catch Rate=255
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|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Audino_(Pok%C3%A9mon) Audino]
 
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Audino_(Pok%C3%A9mon) Audino]
 
|Designer=Game Freak}}
 
|Designer=Game Freak}}
 +
{{WIP}}
 
'''Audino''' (Japanese: タブンネ ''Tabunne'') is a Normal-type Pokémon introduced in Generation V.
 
'''Audino''' (Japanese: タブンネ ''Tabunne'') is a Normal-type Pokémon introduced in Generation V.
  
While it is not known to evolve into or from any other Pokémon, it can Mega Evolve into '''Mega Audino''' using the Audinite.
+
While it is not known to evolve into or from any other Pokémon, it can [[Mega Evolve]] into '''Mega Audino''' using the Audinite, which is Normal- and Fairy-type.
  
  
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| style="text-align: center;" | Tall Grass
 
| style="text-align: center;" | Tall Grass
 
| style="text-align: center;" | 4%
 
| style="text-align: center;" | 4%
 +
| style="text-align: center;" | All Day
 +
|-
 +
| style="text-align: center;" | [[Ironis City]]
 +
| style="text-align: center;" | Tall Grass<br>Beach Grass
 +
| style="text-align: center;" | 5%
 
| style="text-align: center;" | All Day
 
| style="text-align: center;" | All Day
 
|}
 
|}
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==Movesets==
 
==Movesets==
 
{| border="2"
 
{| border="2"
! colspan="4" style="text-align: center; font-weight: bold;" | By Level-Up
+
! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By TM
 
|-
 
|-
 
| style="text-align: center; font-weight: bold;" | Level
 
| style="text-align: center; font-weight: bold;" | Level
 +
| style="text-align: center; font-weight: bold;" | Move
 +
| style="text-align: center; font-weight: bold;" | TM
 
| style="text-align: center; font-weight: bold;" | Move
 
| style="text-align: center; font-weight: bold;" | Move
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | ''Last Resort''
 
| style="text-align: center;" | ''Last Resort''
 +
| style="text-align: center;" | TM01
 +
| style="text-align: center;" | Work Up
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Misty Terrain
 
| style="text-align: center;" | Misty Terrain
 +
| style="text-align: center;" | TM16
 +
| style="text-align: center;" | Light Screen
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Play Nice
 
| style="text-align: center;" | Play Nice
 +
| style="text-align: center;" | TM17
 +
| style="text-align: center;" | Protect
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | ''Pound''
 
| style="text-align: center;" | ''Pound''
 +
| style="text-align: center;" | TM120
 +
| style="text-align: center;" | Safeguard
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Growl
 
| style="text-align: center;" | Growl
 +
| style="text-align: center;" | TM21
 +
| style="text-align: center;" | ''Frustration''
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Helping Hand
 
| style="text-align: center;" | Helping Hand
 +
| style="text-align: center;" | TM28
 +
| style="text-align: center;" | Dig
 
|-
 
|-
 
| style="text-align: center;" | 5
 
| style="text-align: center;" | 5
 
| style="text-align: center;" | Baby-Doll Eyes
 
| style="text-align: center;" | Baby-Doll Eyes
 +
| style="text-align: center;" | TM33
 +
| style="text-align: center;" | Reflect
 
|-
 
|-
 
| style="text-align: center;" | 9
 
| style="text-align: center;" | 9
 
| style="text-align: center;" | Refresh
 
| style="text-align: center;" | Refresh
 +
| style="text-align: center;" | TM45
 +
| style="text-align: center;" | Attract
 
|-
 
|-
 
| style="text-align: center;" | 13
 
| style="text-align: center;" | 13
 
| style="text-align: center;" | Disarming Voice
 
| style="text-align: center;" | Disarming Voice
 +
| style="text-align: center;" | TM59
 +
| style="text-align: center;" | Incinerate
 
|-
 
|-
 
| style="text-align: center;" | 17
 
| style="text-align: center;" | 17
 
| style="text-align: center;" | ''Double Slap''
 
| style="text-align: center;" | ''Double Slap''
 +
| style="text-align: center;" | TM87
 +
| style="text-align: center;" | Swagger
 
|-
 
|-
 
| style="text-align: center;" | 21
 
| style="text-align: center;" | 21
 
| style="text-align: center;" | Attract
 
| style="text-align: center;" | Attract
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By HM
 
|-
 
|-
 
| style="text-align: center;" | 25
 
| style="text-align: center;" | 25
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| colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics
 
| colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics
 
|}
 
|}
 
  
 
==Evolutions==
 
==Evolutions==
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! style="text-align: center;" colspan="2"| Shiny
 
! style="text-align: center;" colspan="2"| Shiny
 
! style="text-align: center;" colspan="2"| Metallic
 
! style="text-align: center;" colspan="2"| Metallic
! style="text-align: center;" colspan="2"| Shiny Metallic
+
! style="text-align: center;" colspan="2"| Radiant
 
|-
 
|-
 
! rowspan="2" style="text-align: center;" | [[File:531egg.png]]
 
! rowspan="2" style="text-align: center;" | [[File:531egg.png]]

Revision as of 14:05, 18 March 2022

Icon531.png #531 Audino
531Audino.png
531Audino-Mega.png
Top: Audino
Bottom: Mega Audino

National Dex

531

Species

Healer Pokémon

Type

Audino: Normal
Mega: Normal/Fairy

Abilities

Audino: Healer, Regenerator, Klutz (Hidden)
Mega: Healer

Gender Ratio

50% male

Catch Rate

255

EV Yield

2 HP

Egg Group

Fairy

Bulbapedia

Audino

Designer

Game Freak


Esp neutral.png I require more information.
This page is incomplete and will not have all the information you may be looking for. If anything is unclear, please contact Ragnarok Raven for assistance.


Audino (Japanese: タブンネ Tabunne) is a Normal-type Pokémon introduced in Generation V.

While it is not known to evolve into or from any other Pokémon, it can Mega Evolve into Mega Audino using the Audinite, which is Normal- and Fairy-type.


Locations

Location Encounter Type % Chance Time
Granite Town Tall Grass 1% All Day
Rubina City Tall Grass 4% All Day
Ironis City Tall Grass
Beach Grass
5% All Day

Stats

HP Atk Def SpAtk SpDef Spd BST
Audino 103 60 86 60 86 50 445
Mega Audino 103 60 126 80 126 50 545

Dex Entries

Audino
Its auditory sense is astounding. It has a radar-like ability to understand its surrounding through slight sounds.
Mega Audino
Data currently unavailable.

Movesets

By Level-Up By TM
Level Move TM Move
1 Last Resort TM01 Work Up
1 Misty Terrain TM16 Light Screen
1 Play Nice TM17 Protect
1 Pound TM120 Safeguard
1 Growl TM21 Frustration
1 Helping Hand TM28 Dig
5 Baby-Doll Eyes TM33 Reflect
9 Refresh TM45 Attract
13 Disarming Voice TM59 Incinerate
17 Double Slap TM87 Swagger
21 Attract By HM
25 Secret Power
29 Entrainment
33 Take Down
37 Heal Pulse
41 After You
45 Simple Beam
49 Double-Edge
53 Last Resort
STAB bonus applies to all moves noted in italics

Evolutions

531.png
Audino
Mega Evolve
531 1.png
Mega Audino

Sprites

Egg Normal Shiny Metallic Radiant
531egg.png 531.png 531b.png 531s.png 531sb.png 531m.png 531mb.png 531sm.png 531smb.png
531 1.png 531b 1.png 531s 1.png 531sb 1.png 531m 1.png 531mb 1.png 531sm 1.png 531smb 1.png