Difference between revisions of "Audino"
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|National Dex=531 | |National Dex=531 | ||
|Species= Healer Pokémon | |Species= Healer Pokémon | ||
− | |Type=Audino: Normal<br>Mega | + | |Type='''Audino:''' Normal<br> |
− | |Abilities=Audino: Healer, Regenerator, Klutz (Hidden) | + | '''Mega:''' Normal/Fairy |
+ | |Abilities='''Audino:''' Healer, Regenerator, Klutz (Hidden)<br> | ||
+ | '''Mega:''' Healer | ||
|Gender Ratio=50% male | |Gender Ratio=50% male | ||
|Catch Rate=255 | |Catch Rate=255 | ||
Line 13: | Line 15: | ||
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Audino_(Pok%C3%A9mon) Audino] | |Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Audino_(Pok%C3%A9mon) Audino] | ||
|Designer=Game Freak}} | |Designer=Game Freak}} | ||
+ | {{WIP}} | ||
'''Audino''' (Japanese: タブンネ ''Tabunne'') is a Normal-type Pokémon introduced in Generation V. | '''Audino''' (Japanese: タブンネ ''Tabunne'') is a Normal-type Pokémon introduced in Generation V. | ||
− | While it is not known to evolve into or from any other Pokémon, it can [[Mega Evolve]] into '''Mega Audino''' using the Audinite. | + | While it is not known to evolve into or from any other Pokémon, it can [[Mega Evolve]] into '''Mega Audino''' using the Audinite, which is Normal- and Fairy-type. |
Line 33: | Line 36: | ||
| style="text-align: center;" | Tall Grass | | style="text-align: center;" | Tall Grass | ||
| style="text-align: center;" | 4% | | style="text-align: center;" | 4% | ||
+ | | style="text-align: center;" | All Day | ||
+ | |- | ||
+ | | style="text-align: center;" | [[Ironis City]] | ||
+ | | style="text-align: center;" | Tall Grass<br>Beach Grass | ||
+ | | style="text-align: center;" | 5% | ||
| style="text-align: center;" | All Day | | style="text-align: center;" | All Day | ||
|} | |} | ||
Line 79: | Line 87: | ||
==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | ''Last Resort'' | | style="text-align: center;" | ''Last Resort'' | ||
+ | | style="text-align: center;" | TM01 | ||
+ | | style="text-align: center;" | Work Up | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Misty Terrain | | style="text-align: center;" | Misty Terrain | ||
+ | | style="text-align: center;" | TM16 | ||
+ | | style="text-align: center;" | Light Screen | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Play Nice | | style="text-align: center;" | Play Nice | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | ''Pound'' | | style="text-align: center;" | ''Pound'' | ||
+ | | style="text-align: center;" | TM120 | ||
+ | | style="text-align: center;" | Safeguard | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Growl | | style="text-align: center;" | Growl | ||
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | ''Frustration'' | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Helping Hand | | style="text-align: center;" | Helping Hand | ||
+ | | style="text-align: center;" | TM28 | ||
+ | | style="text-align: center;" | Dig | ||
|- | |- | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | Baby-Doll Eyes | | style="text-align: center;" | Baby-Doll Eyes | ||
+ | | style="text-align: center;" | TM33 | ||
+ | | style="text-align: center;" | Reflect | ||
|- | |- | ||
| style="text-align: center;" | 9 | | style="text-align: center;" | 9 | ||
| style="text-align: center;" | Refresh | | style="text-align: center;" | Refresh | ||
+ | | style="text-align: center;" | TM45 | ||
+ | | style="text-align: center;" | Attract | ||
|- | |- | ||
| style="text-align: center;" | 13 | | style="text-align: center;" | 13 | ||
| style="text-align: center;" | Disarming Voice | | style="text-align: center;" | Disarming Voice | ||
+ | | style="text-align: center;" | TM59 | ||
+ | | style="text-align: center;" | Incinerate | ||
|- | |- | ||
| style="text-align: center;" | 17 | | style="text-align: center;" | 17 | ||
| style="text-align: center;" | ''Double Slap'' | | style="text-align: center;" | ''Double Slap'' | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
|- | |- | ||
| style="text-align: center;" | 21 | | style="text-align: center;" | 21 | ||
| style="text-align: center;" | Attract | | style="text-align: center;" | Attract | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
|- | |- | ||
| style="text-align: center;" | 25 | | style="text-align: center;" | 25 | ||
Line 143: | Line 175: | ||
| colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics | | colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics | ||
|} | |} | ||
− | |||
==Evolutions== | ==Evolutions== | ||
Line 158: | Line 189: | ||
! style="text-align: center;" colspan="2"| Shiny | ! style="text-align: center;" colspan="2"| Shiny | ||
! style="text-align: center;" colspan="2"| Metallic | ! style="text-align: center;" colspan="2"| Metallic | ||
− | ! style="text-align: center;" colspan="2"| | + | ! style="text-align: center;" colspan="2"| Radiant |
|- | |- | ||
! rowspan="2" style="text-align: center;" | [[File:531egg.png]] | ! rowspan="2" style="text-align: center;" | [[File:531egg.png]] |
Revision as of 14:05, 18 March 2022
I require more information. | |
This page is incomplete and will not have all the information you may be looking for. If anything is unclear, please contact Ragnarok Raven for assistance. |
Audino (Japanese: タブンネ Tabunne) is a Normal-type Pokémon introduced in Generation V.
While it is not known to evolve into or from any other Pokémon, it can Mega Evolve into Mega Audino using the Audinite, which is Normal- and Fairy-type.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Granite Town | Tall Grass | 1% | All Day |
Rubina City | Tall Grass | 4% | All Day |
Ironis City | Tall Grass Beach Grass |
5% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST | |
---|---|---|---|---|---|---|---|
Audino | 103 | 60 | 86 | 60 | 86 | 50 | 445 |
Mega Audino | 103 | 60 | 126 | 80 | 126 | 50 | 545 |
Dex Entries
Audino |
---|
Its auditory sense is astounding. It has a radar-like ability to understand its surrounding through slight sounds. |
Mega Audino |
Data currently unavailable. |
Movesets
By Level-Up | By TM | ||
---|---|---|---|
Level | Move | TM | Move |
1 | Last Resort | TM01 | Work Up |
1 | Misty Terrain | TM16 | Light Screen |
1 | Play Nice | TM17 | Protect |
1 | Pound | TM120 | Safeguard |
1 | Growl | TM21 | Frustration |
1 | Helping Hand | TM28 | Dig |
5 | Baby-Doll Eyes | TM33 | Reflect |
9 | Refresh | TM45 | Attract |
13 | Disarming Voice | TM59 | Incinerate |
17 | Double Slap | TM87 | Swagger |
21 | Attract | By HM | |
25 | Secret Power | ||
29 | Entrainment | ||
33 | Take Down | ||
37 | Heal Pulse | ||
41 | After You | ||
45 | Simple Beam | ||
49 | Double-Edge | ||
53 | Last Resort | ||
STAB bonus applies to all moves noted in italics |
Evolutions
Audino |
Mega Evolve ⇄ |
Mega Audino |
---|
Sprites
Egg | Normal | Shiny | Metallic | Radiant | ||||
---|---|---|---|---|---|---|---|---|