Difference between revisions of "Marill"
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! style="text-align: center; font-weight: bold;" | % Chance | ! style="text-align: center; font-weight: bold;" | % Chance | ||
! style="text-align: center; font-weight: bold;" | Time | ! style="text-align: center; font-weight: bold;" | Time | ||
+ | |- | ||
+ | | style="text-align: center;" colspan="4" | Evolve [[Azurill]] | ||
|- | |- | ||
| style="text-align: center;" | [[Route 4 (East)]] | | style="text-align: center;" | [[Route 4 (East)]] | ||
| style="text-align: center;" | Tall Grass | | style="text-align: center;" | Tall Grass | ||
| style="text-align: center;" | 10% | | style="text-align: center;" | 10% | ||
+ | | style="text-align: center;" | All Day | ||
+ | |- | ||
+ | | style="text-align: center;" | [[Route 4 (Center)]] | ||
+ | | style="text-align: center;" | Tall Grass | ||
+ | | style="text-align: center;" | 15% | ||
| style="text-align: center;" | All Day | | style="text-align: center;" | All Day | ||
|- | |- | ||
Line 76: | Line 83: | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Tackle | | style="text-align: center;" | Tackle | ||
+ | | style="text-align: center;" | TM01 | ||
+ | | style="text-align: center;" | Work Up | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | ''Water Gun'' | | style="text-align: center;" | ''Water Gun'' | ||
+ | | style="text-align: center;" | TM16 | ||
+ | | style="text-align: center;" | Light Screen | ||
|- | |- | ||
| style="text-align: center;" | 2 | | style="text-align: center;" | 2 | ||
| style="text-align: center;" | Tail Whip | | style="text-align: center;" | Tail Whip | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
|- | |- | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | Water Sport | | style="text-align: center;" | Water Sport | ||
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | Frustration | ||
|- | |- | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
| style="text-align: center;" | ''Bubble'' | | style="text-align: center;" | ''Bubble'' | ||
+ | | style="text-align: center;" | TM28 | ||
+ | | style="text-align: center;" | Dig | ||
|- | |- | ||
| style="text-align: center;" | 10 | | style="text-align: center;" | 10 | ||
| style="text-align: center;" | Defense Curl | | style="text-align: center;" | Defense Curl | ||
+ | | style="text-align: center;" | TM45 | ||
+ | | style="text-align: center;" | Attract | ||
|- | |- | ||
| style="text-align: center;" | 10 | | style="text-align: center;" | 10 | ||
| style="text-align: center;" | Rollout | | style="text-align: center;" | Rollout | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
|- | |- | ||
| style="text-align: center;" | 13 | | style="text-align: center;" | 13 | ||
| style="text-align: center;" | ''Bubble Beam'' | | style="text-align: center;" | ''Bubble Beam'' | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
|- | |- | ||
| style="text-align: center;" | 16 | | style="text-align: center;" | 16 | ||
Line 141: | Line 163: | ||
! style="text-align: center;" colspan="2"| Shiny | ! style="text-align: center;" colspan="2"| Shiny | ||
! style="text-align: center;" colspan="2"| Metallic | ! style="text-align: center;" colspan="2"| Metallic | ||
− | ! style="text-align: center;" colspan="2"| | + | ! style="text-align: center;" colspan="2"| Radiant |
|- | |- | ||
! style="text-align: center;" | [[File:298egg.png]] | ! style="text-align: center;" | [[File:298egg.png]] |
Revision as of 14:21, 18 March 2022
Marill (Japanese: マリル Maril) is a dual-type Water- and Fairy-Type Pokémon introduced in Generation II.
It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Evolve Azurill | |||
Route 4 (East) | Tall Grass | 10% | All Day |
Route 4 (Center) | Tall Grass | 15% | All Day |
Route 5 | Tall Grass Dark Grass |
10% | All Day |
Route 6 | Tall Grass Dark Grass |
10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
70 | 20 | 50 | 20 | 50 | 40 | 250 |
Dex Entries
Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance. |
Movesets
By Level-Up | By TM | ||
---|---|---|---|
Level | Move | TM | Move |
1 | Tackle | TM01 | Work Up |
1 | Water Gun | TM16 | Light Screen |
2 | Tail Whip | TM17 | Protect |
5 | Water Sport | TM21 | Frustration |
7 | Bubble | TM28 | Dig |
10 | Defense Curl | TM45 | Attract |
10 | Rollout | TM87 | Swagger |
13 | Bubble Beam | By HM | |
16 | Helping Hand | ||
20 | Aqua Tail | ||
23 | Play Rough | ||
28 | Aqua Ring | ||
31 | Rain Dance | ||
37 | Double-Edge | ||
40 | Superpower | ||
47 | Hydro Pump | ||
STAB bonus applies to all moves noted in italics |
Evolutions
Azurill |
Friendship ⟶ |
Marill |
Lv 18 ⟶ |
Azumarill |
---|
Sprites
Egg | Normal | Shiny | Metallic | Radiant | ||||
---|---|---|---|---|---|---|---|---|