Difference between revisions of "Electrode"

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{{Infobox Pokemon
 
{{Infobox Pokemon
|Box title=[[File:icon101.png]] #101 Electrode
+
|Box title=[[File:icon101.png]][[File:icon000.png]] #101 Electrode
|image=[[File:101Electrode.png|300px]]
+
|image=[[File:101Electrode.png|300px]]<br>[[File:0101Electrode-Hisui.png|300px]]
|Caption=Electrode
+
|Caption=Top: Kantonian Electrode<br>Bottom: Hisuian Electrode
 
|National Dex=101
 
|National Dex=101
|Species=Ball Pokémon
+
|Species=Kantonian: Ball Pokémon<br>
|Type=Electric
+
Hisuian: Sphere Pokémon
|Abilities=Soundproof, Static, Aftermath (Hidden)
+
|Type=Kantonian: Electric<br>
 +
Hisuian: Electric/Grass
 +
|Abilities= '''Kanto:''' Soundproof, Static, Aftermath (Hidden), [[Overclock]] (Hidden)<br>'''Hisui:''' Soundproof, Static, Aftermath (Hidden), Electromorphosis (Hidden)
 
|Gender Ratio=Genderless
 
|Gender Ratio=Genderless
 
|Catch Rate=60
 
|Catch Rate=60
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|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Electrode_(Pok%C3%A9mon) Electrode]
 
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Electrode_(Pok%C3%A9mon) Electrode]
 
|Designer=Game Freak}}
 
|Designer=Game Freak}}
'''Electrode''' (Japanese: マルマイン ''Marumine'') is an Electric-type Pokémon introduced in Generation I.
+
{{Future}}
 +
'''Electrode''' (Japanese: マルマイン ''Marumine'') is an Electric-type Pokémon introduced in Generation I. It has a Hisuian [[Regional Variant]] that is Grass- and Electric-Type.
  
It evolves from '''[[Voltorb]]''' starting at level 30.
+
It evolves from '''[[Voltorb]]''' starting at level 30.
 +
 
 +
Hisuian '''Electrode''' evolves from Hisuian '''[[Voltorb]]''' when exposed to a Leaf Stone.
  
 
==Locations==
 
==Locations==
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==Stats==
 
==Stats==
 
{| border="2"
 
{| border="2"
 +
! style="text-align: center;" |
 
! style="text-align: center; font-weight: bold;" | HP
 
! style="text-align: center; font-weight: bold;" | HP
 
! style="text-align: center; font-weight: bold;" | Atk
 
! style="text-align: center; font-weight: bold;" | Atk
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! style="text-align: center; font-weight: bold;" | BST
 
! style="text-align: center; font-weight: bold;" | BST
 
|-
 
|-
 +
| style="text-align: center; font-weight: bold;" | Kanto
 +
| style="text-align: center;" | 60
 +
| style="text-align: center;" | 50
 +
| style="text-align: center;" | 70
 +
| style="text-align: center;" | 80
 +
| style="text-align: center;" | 80
 +
| style="text-align: center;" | 150
 +
| style="text-align: center; font-style: italic;" | 490
 +
|-
 +
| style="text-align: center; font-weight: bold;" | Hisui
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 50
 
| style="text-align: center;" | 50
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==Dex Entries==
 
==Dex Entries==
 
{| border="2"
 
{| border="2"
 +
| style="text-align: center; font-weight: bold;" | Kantonian Electrode
 +
|-
 
| style="text-align: center; font-style: italic;" | They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
 
| style="text-align: center; font-style: italic;" | They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
 +
|-
 +
| style="text-align: center; font-weight: bold;" | Hisuian Electrode
 +
|-
 +
| style="text-align: center; font-style: italic;" | DATA PENDING
 
|}
 
|}
  
 
==Movesets==
 
==Movesets==
 
{| border="2"
 
{| border="2"
! colspan="4" style="text-align: center; font-weight: bold;" | By Level-Up
+
! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By TM
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By TM
 
|-
 
|-
 
| style="text-align: center; font-weight: bold;" | Level
 
| style="text-align: center; font-weight: bold;" | Level
 +
| style="text-align: center; font-weight: bold;" | Move
 +
| style="text-align: center; font-weight: bold;" | TM
 +
| style="text-align: center; font-weight: bold;" | Move
 +
| style="text-align: center; font-weight: bold;" | Level
 +
| style="text-align: center; font-weight: bold;" | Move
 +
| style="text-align: center; font-weight: bold;" | TM
 
| style="text-align: center; font-weight: bold;" | Move
 
| style="text-align: center; font-weight: bold;" | Move
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Magnetic Flux
 
| style="text-align: center;" | Magnetic Flux
 +
| style="text-align: center;" | TM12
 +
| style="text-align: center;" | Taunt
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Charge
 
| style="text-align: center;" | Charge
 +
| style="text-align: center;" | TM16
 +
| style="text-align: center;" | Light Screen
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Tackle
 
| style="text-align: center;" | Tackle
 +
| style="text-align: center;" | TM17
 +
| style="text-align: center;" | Protect
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | Sonic Boom
 
| style="text-align: center;" | Sonic Boom
 +
| style="text-align: center;" | TM21
 +
| style="text-align: center;" | Frustration
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | ''Spark''
 
| style="text-align: center;" | ''Spark''
 +
| style="text-align: center;" | TM46
 +
| style="text-align: center;" | Thief
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 4
 
| style="text-align: center;" | 4
 
| style="text-align: center;" | Sonic Boom
 
| style="text-align: center;" | Sonic Boom
 +
| style="text-align: center;" | TM72
 +
| style="text-align: center;" | ''Volt Switch''
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 6
 
| style="text-align: center;" | 6
 
| style="text-align: center;" | Eerie Impulse
 
| style="text-align: center;" | Eerie Impulse
 +
| style="text-align: center;" | TM87
 +
| style="text-align: center;" | Swagger
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 9
 
| style="text-align: center;" | 9
 
| style="text-align: center;" | ''Spark''
 
| style="text-align: center;" | ''Spark''
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By HM
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 +
! colspan="2" style="text-align: center; font-weight: bold;" | By HM
 
|-
 
|-
 
| style="text-align: center;" | 11
 
| style="text-align: center;" | 11
 
| style="text-align: center;" | Rollout
 
| style="text-align: center;" | Rollout
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 13
 
| style="text-align: center;" | 13
 
| style="text-align: center;" | Screech
 
| style="text-align: center;" | Screech
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 16
 
| style="text-align: center;" | 16
 
| style="text-align: center;" | ''Charge Beam''
 
| style="text-align: center;" | ''Charge Beam''
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | 20
 
| style="text-align: center;" | Swift
 
| style="text-align: center;" | Swift
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 22
 
| style="text-align: center;" | 22
 
| style="text-align: center;" | ''Electro Ball''
 
| style="text-align: center;" | ''Electro Ball''
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 26
 
| style="text-align: center;" | 26
 
| style="text-align: center;" | Self-Destruct
 
| style="text-align: center;" | Self-Destruct
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 29
 
| style="text-align: center;" | 29
 
| style="text-align: center;" | Light Screen
 
| style="text-align: center;" | Light Screen
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 36
 
| style="text-align: center;" | 36
 
| style="text-align: center;" | Magnet Rise
 
| style="text-align: center;" | Magnet Rise
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 41
 
| style="text-align: center;" | 41
 
| style="text-align: center;" | ''Discharge''
 
| style="text-align: center;" | ''Discharge''
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 47
 
| style="text-align: center;" | 47
 
| style="text-align: center;" | Explosion
 
| style="text-align: center;" | Explosion
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 54
 
| style="text-align: center;" | 54
 
| style="text-align: center;" | Gyro Ball
 
| style="text-align: center;" | Gyro Ball
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
 
| style="text-align: center;" | 58
 
| style="text-align: center;" | 58
 
| style="text-align: center;" | Mirror Coat
 
| style="text-align: center;" | Mirror Coat
 +
| style="text-align: center;" |
 +
| style="text-align: center;" |
 
|-
 
|-
| colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics
+
| colspan="8" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics
 
|}
 
|}
  
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! style="text-align: center;" | Lv 30<br>⟶
 
! style="text-align: center;" | Lv 30<br>⟶
 
! style="text-align: center;" | [[File:101.png]]<br>'''Electrode'''
 
! style="text-align: center;" | [[File:101.png]]<br>'''Electrode'''
 +
|-
 +
! style="text-align: center;" | [[File:100_1.png]]<br>[[Voltorb]]
 +
! style="text-align: center;" | Leaf Stone<br>⟶
 +
! style="text-align: center;" | [[File:101_1.png]]<br>'''Electrode'''
 
|}
 
|}
  
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! style="text-align: center;" colspan="2"| Shiny
 
! style="text-align: center;" colspan="2"| Shiny
 
! style="text-align: center;" colspan="2"| Metallic
 
! style="text-align: center;" colspan="2"| Metallic
! style="text-align: center;" colspan="2"| Shiny Metallic
+
! style="text-align: center;" colspan="2"| Radiant
 
|-
 
|-
! rowspan="2" style="text-align: center;" | [[File:100egg.png]]
+
! style="text-align: center;" | [[File:100egg.png]]
 
! style="text-align: center;" | [[File:101.png]]
 
! style="text-align: center;" | [[File:101.png]]
 
! style="text-align: center;" | [[File:101b.png]]
 
! style="text-align: center;" | [[File:101b.png]]
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! style="text-align: center;" | [[File:101sm.png]]
 
! style="text-align: center;" | [[File:101sm.png]]
 
! style="text-align: center;" | [[File:101smb.png]]
 
! style="text-align: center;" | [[File:101smb.png]]
 +
|-
 +
! style="text-align: center;" | [[File:100egg_1.png]]
 +
! style="text-align: center;" | [[File:101_1.png]]
 +
! style="text-align: center;" | [[File:101b_1.png]]
 +
! style="text-align: center;" | [[File:101s_1.png]]
 +
! style="text-align: center;" | [[File:101sb_1.png]]
 +
! style="text-align: center;" | [[File:101m_1.png]]
 +
! style="text-align: center;" | [[File:101mb_1.png]]
 +
! style="text-align: center;" | [[File:101sm_1.png]]
 +
! style="text-align: center;" | [[File:101smb_1.png]]
 
|}
 
|}
  
[[Category:Pokémon]]
+
[[Category:Pokémon]][[Category:Regional Variants]]

Latest revision as of 17:38, 23 June 2024

Icon101.pngIcon000.png #101 Electrode
101Electrode.png
0101Electrode-Hisui.png
Top: Kantonian Electrode
Bottom: Hisuian Electrode

National Dex

101

Species

Kantonian: Ball Pokémon
Hisuian: Sphere Pokémon

Type

Kantonian: Electric
Hisuian: Electric/Grass

Abilities

Kanto: Soundproof, Static, Aftermath (Hidden), Overclock (Hidden)
Hisui: Soundproof, Static, Aftermath (Hidden), Electromorphosis (Hidden)

Gender Ratio

Genderless

Catch Rate

60

EV Yield

2 Speed

Egg Group

Mineral

Bulbapedia

Electrode

Designer

Game Freak


Logo - Emblem.png I can see the future...
This article has been updated for an upcoming build of the game and information may not be accurate. This template will be removed when the version it references is released. See Changelog/Upcoming Patch Notes for more information.


Electrode (Japanese: マルマイン Marumine) is an Electric-type Pokémon introduced in Generation I. It has a Hisuian Regional Variant that is Grass- and Electric-Type.

It evolves from Voltorb starting at level 30.

Hisuian Electrode evolves from Hisuian Voltorb when exposed to a Leaf Stone.

Locations

Location Encounter Type % Chance Time
Evolve Voltorb

Stats

HP Atk Def SpAtk SpDef Spd BST
Kanto 60 50 70 80 80 150 490
Hisui 60 50 70 80 80 150 490

Dex Entries

Kantonian Electrode
They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
Hisuian Electrode
DATA PENDING

Movesets

By Level-Up By TM By Level-Up By TM
Level Move TM Move Level Move TM Move
1 Magnetic Flux TM12 Taunt
1 Charge TM16 Light Screen
1 Tackle TM17 Protect
1 Sonic Boom TM21 Frustration
1 Spark TM46 Thief
4 Sonic Boom TM72 Volt Switch
6 Eerie Impulse TM87 Swagger
9 Spark By HM By HM
11 Rollout
13 Screech
16 Charge Beam
20 Swift
22 Electro Ball
26 Self-Destruct
29 Light Screen
36 Magnet Rise
41 Discharge
47 Explosion
54 Gyro Ball
58 Mirror Coat
STAB bonus applies to all moves noted in italics

Evolutions

100.png
Voltorb
Lv 30
101.png
Electrode
100 1.png
Voltorb
Leaf Stone
101 1.png
Electrode

Sprites

Egg Normal Shiny Metallic Radiant
100egg.png 101.png 101b.png 101s.png 101sb.png 101m.png 101mb.png 101sm.png 101smb.png
File:100egg 1.png 101 1.png File:101b 1.png 101s 1.png File:101sb 1.png File:101m 1.png File:101mb 1.png 101sm 1.png File:101smb 1.png