Difference between revisions of "Stantler"
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{{Infobox Pokemon | {{Infobox Pokemon | ||
− | |Box title=#234 Stantler | + | |Box title=[[File:icon234.png]] #234 Stantler |
|image=[[File:234Stantler.png|300px]] | |image=[[File:234Stantler.png|300px]] | ||
|Caption=Stantler | |Caption=Stantler | ||
|National Dex=234 | |National Dex=234 | ||
|Species=Big Horn Pokémon | |Species=Big Horn Pokémon | ||
− | |Type=Normal | + | |Type=Normal/Psychic |
− | |Abilities=Intimidate, Frisk, Sap Sipper (Hidden) | + | |Abilities=Intimidate, Frisk, Sap Sipper (Hidden), Psychic Surge (Hidden) |
|Gender Ratio=50% Male | |Gender Ratio=50% Male | ||
|Catch Rate=45 | |Catch Rate=45 | ||
Line 13: | Line 13: | ||
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Stantler_(Pok%C3%A9mon) Stantler] | |Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Stantler_(Pok%C3%A9mon) Stantler] | ||
|Designer=Game Freak}} | |Designer=Game Freak}} | ||
− | '''Stantler''' (Japanese: オドシシ ''Odoshishi'') is a Normal-type Pokémon introduced in Generation II. | + | {{Future}} |
+ | '''Stantler''' (Japanese: オドシシ ''Odoshishi'') is a Normal-type Pokémon introduced in Generation II. In Pokémon Sardonyx: Raised to Win, it is Normal- and Psychic-Type. | ||
− | It | + | It evolves into '''[[Wyrdeer]]''' through a currently unknown method. |
==Locations== | ==Locations== | ||
Line 23: | Line 24: | ||
! style="text-align: center; font-weight: bold;" | % Chance | ! style="text-align: center; font-weight: bold;" | % Chance | ||
! style="text-align: center; font-weight: bold;" | Time | ! style="text-align: center; font-weight: bold;" | Time | ||
+ | |- | ||
+ | | style="text-align: center;" colspan="4" | [[Peridot Forest]] (Section 3) ([[Lone Egg]]) | ||
|- | |- | ||
| style="text-align: center;" | [[Peridot Forest]] (Section 4) | | style="text-align: center;" | [[Peridot Forest]] (Section 4) | ||
Line 28: | Line 31: | ||
| style="text-align: center;" | 5% | | style="text-align: center;" | 5% | ||
| style="text-align: center;" | All Day | | style="text-align: center;" | All Day | ||
+ | |- | ||
+ | | style="text-align: center;" | [[Jadit Ruins]] | ||
+ | | style="text-align: center;" | Tall Grass | ||
+ | | style="text-align: center;" | 10% | ||
+ | | style="text-align: center;" | All Day | ||
+ | |- | ||
|} | |} | ||
Line 40: | Line 49: | ||
! style="text-align: center; font-weight: bold;" | BST | ! style="text-align: center; font-weight: bold;" | BST | ||
|- | |- | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 75 |
| style="text-align: center;" | 95 | | style="text-align: center;" | 95 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | 75 |
+ | | style="text-align: center;" | 90 | ||
+ | | style="text-align: center;" | 70 | ||
| style="text-align: center;" | 85 | | style="text-align: center;" | 85 | ||
− | + | | style="text-align: center; font-style: italic;" | 490 | |
− | |||
− | | style="text-align: center; font-style: italic;" | | ||
|} | |} | ||
Line 56: | Line 65: | ||
==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Me First | | style="text-align: center;" | Me First | ||
+ | | style="text-align: center;" | TM01 | ||
+ | | style="text-align: center;" | Work Up | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | ''Tackle'' | | style="text-align: center;" | ''Tackle'' | ||
+ | | style="text-align: center;" | TM16 | ||
+ | | style="text-align: center;" | Light Screen | ||
|- | |- | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | 3 | ||
| style="text-align: center;" | Leer | | style="text-align: center;" | Leer | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
|- | |- | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | ''Confusion'' |
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | ''Frustration'' | ||
|- | |- | ||
| style="text-align: center;" | 10 | | style="text-align: center;" | 10 | ||
| style="text-align: center;" | Hypnosis | | style="text-align: center;" | Hypnosis | ||
+ | | style="text-align: center;" | TM33 | ||
+ | | style="text-align: center;" | Reflect | ||
|- | |- | ||
| style="text-align: center;" | 13 | | style="text-align: center;" | 13 | ||
| style="text-align: center;" | ''Stomp'' | | style="text-align: center;" | ''Stomp'' | ||
+ | | style="text-align: center;" | TM45 | ||
+ | | style="text-align: center;" | Attract | ||
|- | |- | ||
| style="text-align: center;" | 16 | | style="text-align: center;" | 16 | ||
| style="text-align: center;" | Sand Attack | | style="text-align: center;" | Sand Attack | ||
+ | | style="text-align: center;" | TM46 | ||
+ | | style="text-align: center;" | Thief | ||
|- | |- | ||
| style="text-align: center;" | 21 | | style="text-align: center;" | 21 | ||
| style="text-align: center;" | ''Take Down'' | | style="text-align: center;" | ''Take Down'' | ||
+ | | style="text-align: center;" | TM53 | ||
+ | | style="text-align: center;" | Energy Ball | ||
|- | |- | ||
| style="text-align: center;" | 23 | | style="text-align: center;" | 23 | ||
| style="text-align: center;" | Confuse Ray | | style="text-align: center;" | Confuse Ray | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
|- | |- | ||
| style="text-align: center;" | 27 | | style="text-align: center;" | 27 | ||
| style="text-align: center;" | Calm Mind | | style="text-align: center;" | Calm Mind | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
|- | |- | ||
| style="text-align: center;" | 33 | | style="text-align: center;" | 33 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | ''Psybeam'' |
|- | |- | ||
| style="text-align: center;" | 38 | | style="text-align: center;" | 38 | ||
− | | style="text-align: center;" | Zen Headbutt | + | | style="text-align: center;" | ''Zen Headbutt'' |
|- | |- | ||
| style="text-align: center;" | 43 | | style="text-align: center;" | 43 | ||
Line 101: | Line 132: | ||
|- | |- | ||
| style="text-align: center;" | 49 | | style="text-align: center;" | 49 | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | ''Psychic'' |
|- | |- | ||
| style="text-align: center;" | 50 | | style="text-align: center;" | 50 | ||
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{| border="2" | {| border="2" | ||
! style="text-align: center;" | [[File:234.png]]<br>'''Stantler''' | ! style="text-align: center;" | [[File:234.png]]<br>'''Stantler''' | ||
+ | ! style="text-align: center;" | DATA PENDING<br>⟶ | ||
+ | ! style="text-align: center;" | [[File:899.png]]<br>[[Wyrdeer]] | ||
|} | |} | ||
Line 123: | Line 156: | ||
! style="text-align: center;" colspan="2"| Shiny | ! style="text-align: center;" colspan="2"| Shiny | ||
! style="text-align: center;" colspan="2"| Metallic | ! style="text-align: center;" colspan="2"| Metallic | ||
− | ! style="text-align: center;" colspan="2"| | + | ! style="text-align: center;" colspan="2"| Radiant |
|- | |- | ||
! rowspan="2" style="text-align: center;" | [[File:234egg.png]] | ! rowspan="2" style="text-align: center;" | [[File:234egg.png]] |
Latest revision as of 17:41, 23 June 2024
I can see the future... | |
This article has been updated for an upcoming build of the game and information may not be accurate. This template will be removed when the version it references is released. See Changelog/Upcoming Patch Notes for more information. |
Stantler (Japanese: オドシシ Odoshishi) is a Normal-type Pokémon introduced in Generation II. In Pokémon Sardonyx: Raised to Win, it is Normal- and Psychic-Type.
It evolves into Wyrdeer through a currently unknown method.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Peridot Forest (Section 3) (Lone Egg) | |||
Peridot Forest (Section 4) | Tall Grass | 5% | All Day |
Jadit Ruins | Tall Grass | 10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
75 | 95 | 75 | 90 | 70 | 85 | 490 |
Dex Entries
Stantler's magnificent antlers were once traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction. |
Movesets
By Level-Up | By TM | ||
---|---|---|---|
Level | Move | TM | Move |
1 | Me First | TM01 | Work Up |
1 | Tackle | TM16 | Light Screen |
3 | Leer | TM17 | Protect |
7 | Confusion | TM21 | Frustration |
10 | Hypnosis | TM33 | Reflect |
13 | Stomp | TM45 | Attract |
16 | Sand Attack | TM46 | Thief |
21 | Take Down | TM53 | Energy Ball |
23 | Confuse Ray | TM87 | Swagger |
27 | Calm Mind | By HM | |
33 | Psybeam | ||
38 | Zen Headbutt | ||
43 | Jump Kick | ||
49 | Psychic | ||
50 | Captivate | ||
55 | Me First | ||
STAB bonus applies to all moves noted in italics |
Evolutions
Stantler |
DATA PENDING ⟶ |
Wyrdeer |
---|
Sprites
Egg | Normal | Shiny | Metallic | Radiant | ||||
---|---|---|---|---|---|---|---|---|