Difference between revisions of "Azurill"
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(Created page with "{{Infobox Pokemon |Box title=#298 Azurill |image=300px |Caption=Azurill |National Dex=298 |Species=Polka Dot Pokémon |Type=Normal/Fairy |Abilities=Thi...") |
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{{Infobox Pokemon | {{Infobox Pokemon | ||
| − | |Box title=#298 Azurill | + | |Box title=[[File:icon298.png]] #298 Azurill |
|image=[[File:298Azurill.png|300px]] | |image=[[File:298Azurill.png|300px]] | ||
|Caption=Azurill | |Caption=Azurill | ||
| Line 9: | Line 9: | ||
|Gender Ratio=25% male | |Gender Ratio=25% male | ||
|Catch Rate=150 | |Catch Rate=150 | ||
| − | |EV Yield=1 | + | |EV Yield=1 HP |
|Egg Group=Undiscovered | |Egg Group=Undiscovered | ||
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Azurill_(Pok%C3%A9mon) Azurill] | |Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Azurill_(Pok%C3%A9mon) Azurill] | ||
|Designer=Game Freak}} | |Designer=Game Freak}} | ||
| − | '''Azurill''' (Japanese: ルリリ Ruriri) is a dual-type Normal- and Fairy-Type baby Pokémon introduced in Generation III. | + | '''Azurill''' (Japanese: ルリリ ''Ruriri'') is a dual-type Normal- and Fairy-Type baby Pokémon introduced in Generation III. |
| − | It evolves into [[Marill]] when leveled up with high friendship, which evolves into [[Azumarill]] starting at level 18. | + | It evolves into '''[[Marill]]''' when leveled up with high friendship, which evolves into '''[[Azumarill]]''' starting at level 18. |
| + | |||
| + | ==Locations== | ||
| + | {| border="2" | ||
| + | ! style="text-align: center;" | Location | ||
| + | ! style="text-align: center; font-weight: bold;" | Encounter Type | ||
| + | ! style="text-align: center; font-weight: bold;" | % Chance | ||
| + | ! style="text-align: center; font-weight: bold;" | Time | ||
| + | |- | ||
| + | | style="text-align: center;" | [[Route 2]] | ||
| + | | style="text-align: center;" | Tall Grass | ||
| + | | style="text-align: center;" | 10% | ||
| + | | style="text-align: center;" | All Day | ||
| + | |- | ||
| + | | style="text-align: center;" | [[Emeralis City]] | ||
| + | | style="text-align: center;" | Tall Grass | ||
| + | | style="text-align: center;" | 10% | ||
| + | | style="text-align: center;" | All Day | ||
| + | |} | ||
| + | |||
| + | ==Stats== | ||
| + | {| border="2" | ||
| + | ! style="text-align: center; font-weight: bold;" | HP | ||
| + | ! style="text-align: center; font-weight: bold;" | Atk | ||
| + | ! style="text-align: center; font-weight: bold;" | Def | ||
| + | ! style="text-align: center; font-weight: bold;" | SpAtk | ||
| + | ! style="text-align: center; font-weight: bold;" | SpDef | ||
| + | ! style="text-align: center; font-weight: bold;" | Spd | ||
| + | ! style="text-align: center; font-weight: bold;" | BST | ||
| + | |- | ||
| + | | style="text-align: center;" | 50 | ||
| + | | style="text-align: center;" | 20 | ||
| + | | style="text-align: center;" | 40 | ||
| + | | style="text-align: center;" | 20 | ||
| + | | style="text-align: center;" | 40 | ||
| + | | style="text-align: center;" | 20 | ||
| + | | style="text-align: center; font-style: italic;" | 190 | ||
| + | |} | ||
| + | |||
| + | ==Dex Entries== | ||
| + | {| border="2" | ||
| + | | style="text-align: center; font-style: italic;" | Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun. | ||
| + | |} | ||
| + | |||
| + | ==Movesets== | ||
| + | {| border="2" | ||
| + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up | ||
| + | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
| + | |- | ||
| + | | style="text-align: center; font-weight: bold;" | Level | ||
| + | | style="text-align: center; font-weight: bold;" | Move | ||
| + | | style="text-align: center; font-weight: bold;" | TM | ||
| + | | style="text-align: center; font-weight: bold;" | Move | ||
| + | |- | ||
| + | | style="text-align: center;" | 1 | ||
| + | | style="text-align: center;" | Splash | ||
| + | | style="text-align: center;" | TM01 | ||
| + | | style="text-align: center;" | Work Up | ||
| + | |- | ||
| + | | style="text-align: center;" | 1 | ||
| + | | style="text-align: center;" | '''Water Gun''' | ||
| + | | style="text-align: center;" | TM16 | ||
| + | | style="text-align: center;" | Light Screen | ||
| + | |- | ||
| + | | style="text-align: center;" | 2 | ||
| + | | style="text-align: center;" | Tail Whip | ||
| + | | style="text-align: center;" | TM17 | ||
| + | | style="text-align: center;" | Protect | ||
| + | |- | ||
| + | | style="text-align: center;" | 5 | ||
| + | | style="text-align: center;" | Water Sport | ||
| + | | style="text-align: center;" | TM21 | ||
| + | | style="text-align: center;" | ''Frustration'' | ||
| + | |- | ||
| + | | style="text-align: center;" | 7 | ||
| + | | style="text-align: center;" | '''Bubble''' | ||
| + | | style="text-align: center;" | TM45 | ||
| + | | style="text-align: center;" | Attract | ||
| + | |- | ||
| + | | style="text-align: center;" | 10 | ||
| + | | style="text-align: center;" | Charm | ||
| + | | style="text-align: center;" | TM87 | ||
| + | | style="text-align: center;" | Swagger | ||
| + | |- | ||
| + | | style="text-align: center;" | 13 | ||
| + | | style="text-align: center;" | '''Bubble Beam''' | ||
| + | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
| + | |- | ||
| + | | style="text-align: center;" | 16 | ||
| + | | style="text-align: center;" | Helping Hand | ||
| + | |- | ||
| + | | style="text-align: center;" | 20 | ||
| + | | style="text-align: center;" | ''Slam'' | ||
| + | |- | ||
| + | | style="text-align: center;" | 23 | ||
| + | | style="text-align: center;" | Bounce | ||
| + | |- | ||
| + | | colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics<br>STAB bonus applies only when used by an evolution of Azurill noted in bold | ||
| + | |} | ||
==Evolutions== | ==Evolutions== | ||
| Line 33: | Line 131: | ||
! style="text-align: center;" colspan="2"| Shiny | ! style="text-align: center;" colspan="2"| Shiny | ||
! style="text-align: center;" colspan="2"| Metallic | ! style="text-align: center;" colspan="2"| Metallic | ||
| − | ! style="text-align: center;" colspan="2"| | + | ! style="text-align: center;" colspan="2"| Radiant |
|- | |- | ||
! style="text-align: center;" | [[File:298egg.png]] | ! style="text-align: center;" | [[File:298egg.png]] | ||
Latest revision as of 01:32, 24 June 2024
Azurill (Japanese: ルリリ Ruriri) is a dual-type Normal- and Fairy-Type baby Pokémon introduced in Generation III.
It evolves into Marill when leveled up with high friendship, which evolves into Azumarill starting at level 18.
Locations
| Location | Encounter Type | % Chance | Time |
|---|---|---|---|
| Route 2 | Tall Grass | 10% | All Day |
| Emeralis City | Tall Grass | 10% | All Day |
Stats
| HP | Atk | Def | SpAtk | SpDef | Spd | BST |
|---|---|---|---|---|---|---|
| 50 | 20 | 40 | 20 | 40 | 20 | 190 |
Dex Entries
| Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun. |
Movesets
| By Level-Up | By TM | ||
|---|---|---|---|
| Level | Move | TM | Move |
| 1 | Splash | TM01 | Work Up |
| 1 | Water Gun | TM16 | Light Screen |
| 2 | Tail Whip | TM17 | Protect |
| 5 | Water Sport | TM21 | Frustration |
| 7 | Bubble | TM45 | Attract |
| 10 | Charm | TM87 | Swagger |
| 13 | Bubble Beam | By HM | |
| 16 | Helping Hand | ||
| 20 | Slam | ||
| 23 | Bounce | ||
| STAB bonus applies to all moves noted in italics STAB bonus applies only when used by an evolution of Azurill noted in bold | |||
Evolutions
![]() Azurill |
Friendship ⟶ |
![]() Marill |
Lv 18 ⟶ |
![]() Azumarill |
|---|
Sprites
| Egg | Normal | Shiny | Metallic | Radiant | ||||
|---|---|---|---|---|---|---|---|---|
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