Difference between revisions of "Azurill"
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{{Infobox Pokemon | {{Infobox Pokemon | ||
− | |Box title=#298 Azurill | + | |Box title=[[File:icon298.png]] #298 Azurill |
|image=[[File:298Azurill.png|300px]] | |image=[[File:298Azurill.png|300px]] | ||
|Caption=Azurill | |Caption=Azurill | ||
Line 9: | Line 9: | ||
|Gender Ratio=25% male | |Gender Ratio=25% male | ||
|Catch Rate=150 | |Catch Rate=150 | ||
− | |EV Yield=1 | + | |EV Yield=1 HP |
|Egg Group=Undiscovered | |Egg Group=Undiscovered | ||
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Azurill_(Pok%C3%A9mon) Azurill] | |Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Azurill_(Pok%C3%A9mon) Azurill] | ||
|Designer=Game Freak}} | |Designer=Game Freak}} | ||
− | '''Azurill''' (Japanese: ルリリ Ruriri) is a dual-type Normal- and Fairy-Type baby Pokémon introduced in Generation III. | + | '''Azurill''' (Japanese: ルリリ ''Ruriri'') is a dual-type Normal- and Fairy-Type baby Pokémon introduced in Generation III. |
− | It evolves into [[Marill]] when leveled up with high friendship, which evolves into [[Azumarill]] starting at level 18. | + | It evolves into '''[[Marill]]''' when leveled up with high friendship, which evolves into '''[[Azumarill]]''' starting at level 18. |
==Locations== | ==Locations== | ||
Line 27: | Line 27: | ||
| style="text-align: center;" | Tall Grass | | style="text-align: center;" | Tall Grass | ||
| style="text-align: center;" | 10% | | style="text-align: center;" | 10% | ||
− | | style="text-align: center;" | Day | + | | style="text-align: center;" | All Day |
|- | |- | ||
| style="text-align: center;" | [[Emeralis City]] | | style="text-align: center;" | [[Emeralis City]] | ||
Line 61: | Line 61: | ||
==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Splash | | style="text-align: center;" | Splash | ||
+ | | style="text-align: center;" | TM01 | ||
+ | | style="text-align: center;" | Work Up | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | '''Water Gun''' | | style="text-align: center;" | '''Water Gun''' | ||
+ | | style="text-align: center;" | TM16 | ||
+ | | style="text-align: center;" | Light Screen | ||
|- | |- | ||
| style="text-align: center;" | 2 | | style="text-align: center;" | 2 | ||
| style="text-align: center;" | Tail Whip | | style="text-align: center;" | Tail Whip | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
|- | |- | ||
| style="text-align: center;" | 5 | | style="text-align: center;" | 5 | ||
| style="text-align: center;" | Water Sport | | style="text-align: center;" | Water Sport | ||
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | ''Frustration'' | ||
|- | |- | ||
| style="text-align: center;" | 7 | | style="text-align: center;" | 7 | ||
| style="text-align: center;" | '''Bubble''' | | style="text-align: center;" | '''Bubble''' | ||
+ | | style="text-align: center;" | TM45 | ||
+ | | style="text-align: center;" | Attract | ||
|- | |- | ||
| style="text-align: center;" | 10 | | style="text-align: center;" | 10 | ||
| style="text-align: center;" | Charm | | style="text-align: center;" | Charm | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
|- | |- | ||
| style="text-align: center;" | 13 | | style="text-align: center;" | 13 | ||
| style="text-align: center;" | '''Bubble Beam''' | | style="text-align: center;" | '''Bubble Beam''' | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
|- | |- | ||
| style="text-align: center;" | 16 | | style="text-align: center;" | 16 | ||
Line 115: | Line 131: | ||
! style="text-align: center;" colspan="2"| Shiny | ! style="text-align: center;" colspan="2"| Shiny | ||
! style="text-align: center;" colspan="2"| Metallic | ! style="text-align: center;" colspan="2"| Metallic | ||
− | ! style="text-align: center;" colspan="2"| | + | ! style="text-align: center;" colspan="2"| Radiant |
|- | |- | ||
! style="text-align: center;" | [[File:298egg.png]] | ! style="text-align: center;" | [[File:298egg.png]] |
Latest revision as of 01:32, 24 June 2024
Azurill (Japanese: ルリリ Ruriri) is a dual-type Normal- and Fairy-Type baby Pokémon introduced in Generation III.
It evolves into Marill when leveled up with high friendship, which evolves into Azumarill starting at level 18.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Route 2 | Tall Grass | 10% | All Day |
Emeralis City | Tall Grass | 10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
50 | 20 | 40 | 20 | 40 | 20 | 190 |
Dex Entries
Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun. |
Movesets
By Level-Up | By TM | ||
---|---|---|---|
Level | Move | TM | Move |
1 | Splash | TM01 | Work Up |
1 | Water Gun | TM16 | Light Screen |
2 | Tail Whip | TM17 | Protect |
5 | Water Sport | TM21 | Frustration |
7 | Bubble | TM45 | Attract |
10 | Charm | TM87 | Swagger |
13 | Bubble Beam | By HM | |
16 | Helping Hand | ||
20 | Slam | ||
23 | Bounce | ||
STAB bonus applies to all moves noted in italics STAB bonus applies only when used by an evolution of Azurill noted in bold |
Evolutions
Azurill |
Friendship ⟶ |
Marill |
Lv 18 ⟶ |
Azumarill |
---|
Sprites
Egg | Normal | Shiny | Metallic | Radiant | ||||
---|---|---|---|---|---|---|---|---|