Difference between revisions of "Electrode"
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(Created page with "{{Infobox Pokemon |Box title=#101 Electrode |image=300px |Caption=Electrode |National Dex=101 |Species=Ball Pokémon |Type=Electric |Abilities=Soundp...") |
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{{Infobox Pokemon | {{Infobox Pokemon | ||
− | |Box title=#101 Electrode | + | |Box title=[[File:icon101.png]][[File:icon000.png]] #101 Electrode |
− | |image=[[File:101Electrode.png|300px]] | + | |image=[[File:101Electrode.png|300px]]<br>[[File:0101Electrode-Hisui.png|300px]] |
− | |Caption=Electrode | + | |Caption=Top: Kantonian Electrode<br>Bottom: Hisuian Electrode |
|National Dex=101 | |National Dex=101 | ||
− | |Species=Ball Pokémon | + | |Species=Kantonian: Ball Pokémon<br> |
− | |Type=Electric | + | Hisuian: Sphere Pokémon |
− | |Abilities=Soundproof, Static, Aftermath (Hidden) | + | |Type=Kantonian: Electric<br> |
+ | Hisuian: Electric/Grass | ||
+ | |Abilities= '''Kanto:''' Soundproof, Static, Aftermath (Hidden), [[Overclock]] (Hidden)<br>'''Hisui:''' Soundproof, Static, Aftermath (Hidden), Electromorphosis (Hidden) | ||
|Gender Ratio=Genderless | |Gender Ratio=Genderless | ||
|Catch Rate=60 | |Catch Rate=60 | ||
Line 13: | Line 15: | ||
|Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Electrode_(Pok%C3%A9mon) Electrode] | |Bulbapedia=[https://bulbapedia.bulbagarden.net/wiki/Electrode_(Pok%C3%A9mon) Electrode] | ||
|Designer=Game Freak}} | |Designer=Game Freak}} | ||
− | '''Electrode''' (Japanese: マルマイン ''Marumine'') is an Electric-type Pokémon introduced in Generation I. | + | {{Future}} |
+ | '''Electrode''' (Japanese: マルマイン ''Marumine'') is an Electric-type Pokémon introduced in Generation I. It has a Hisuian [[Regional Variant]] that is Grass- and Electric-Type. | ||
− | It evolves from '''[[Voltorb]]''' starting at level 30. | + | It evolves from '''[[Voltorb]]''' starting at level 30. |
+ | |||
+ | Hisuian '''Electrode''' evolves from Hisuian '''[[Voltorb]]''' when exposed to a Leaf Stone. | ||
==Locations== | ==Locations== | ||
Line 29: | Line 34: | ||
==Stats== | ==Stats== | ||
{| border="2" | {| border="2" | ||
+ | ! style="text-align: center;" | | ||
! style="text-align: center; font-weight: bold;" | HP | ! style="text-align: center; font-weight: bold;" | HP | ||
! style="text-align: center; font-weight: bold;" | Atk | ! style="text-align: center; font-weight: bold;" | Atk | ||
Line 37: | Line 43: | ||
! style="text-align: center; font-weight: bold;" | BST | ! style="text-align: center; font-weight: bold;" | BST | ||
|- | |- | ||
+ | | style="text-align: center; font-weight: bold;" | Kanto | ||
+ | | style="text-align: center;" | 60 | ||
+ | | style="text-align: center;" | 50 | ||
+ | | style="text-align: center;" | 70 | ||
+ | | style="text-align: center;" | 80 | ||
+ | | style="text-align: center;" | 80 | ||
+ | | style="text-align: center;" | 150 | ||
+ | | style="text-align: center; font-style: italic;" | 490 | ||
+ | |- | ||
+ | | style="text-align: center; font-weight: bold;" | Hisui | ||
| style="text-align: center;" | 60 | | style="text-align: center;" | 60 | ||
| style="text-align: center;" | 50 | | style="text-align: center;" | 50 | ||
Line 48: | Line 64: | ||
==Dex Entries== | ==Dex Entries== | ||
{| border="2" | {| border="2" | ||
+ | | style="text-align: center; font-weight: bold;" | Kantonian Electrode | ||
+ | |- | ||
| style="text-align: center; font-style: italic;" | They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities. | | style="text-align: center; font-style: italic;" | They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities. | ||
+ | |- | ||
+ | | style="text-align: center; font-weight: bold;" | Hisuian Electrode | ||
+ | |- | ||
+ | | style="text-align: center; font-style: italic;" | DATA PENDING | ||
|} | |} | ||
==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Magnetic Flux | | style="text-align: center;" | Magnetic Flux | ||
+ | | style="text-align: center;" | TM12 | ||
+ | | style="text-align: center;" | Taunt | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Charge | | style="text-align: center;" | Charge | ||
+ | | style="text-align: center;" | TM16 | ||
+ | | style="text-align: center;" | Light Screen | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Tackle | | style="text-align: center;" | Tackle | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Sonic Boom | | style="text-align: center;" | Sonic Boom | ||
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | Frustration | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | ''Spark'' | | style="text-align: center;" | ''Spark'' | ||
+ | | style="text-align: center;" | TM46 | ||
+ | | style="text-align: center;" | Thief | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | Sonic Boom | | style="text-align: center;" | Sonic Boom | ||
+ | | style="text-align: center;" | TM72 | ||
+ | | style="text-align: center;" | ''Volt Switch'' | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 6 | | style="text-align: center;" | 6 | ||
| style="text-align: center;" | Eerie Impulse | | style="text-align: center;" | Eerie Impulse | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 9 | | style="text-align: center;" | 9 | ||
| style="text-align: center;" | ''Spark'' | | style="text-align: center;" | ''Spark'' | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
|- | |- | ||
| style="text-align: center;" | 11 | | style="text-align: center;" | 11 | ||
| style="text-align: center;" | Rollout | | style="text-align: center;" | Rollout | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 13 | | style="text-align: center;" | 13 | ||
| style="text-align: center;" | Screech | | style="text-align: center;" | Screech | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 16 | | style="text-align: center;" | 16 | ||
| style="text-align: center;" | ''Charge Beam'' | | style="text-align: center;" | ''Charge Beam'' | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 20 | | style="text-align: center;" | 20 | ||
| style="text-align: center;" | Swift | | style="text-align: center;" | Swift | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 22 | | style="text-align: center;" | 22 | ||
| style="text-align: center;" | ''Electro Ball'' | | style="text-align: center;" | ''Electro Ball'' | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 26 | | style="text-align: center;" | 26 | ||
| style="text-align: center;" | Self-Destruct | | style="text-align: center;" | Self-Destruct | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 29 | | style="text-align: center;" | 29 | ||
| style="text-align: center;" | Light Screen | | style="text-align: center;" | Light Screen | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 36 | | style="text-align: center;" | 36 | ||
| style="text-align: center;" | Magnet Rise | | style="text-align: center;" | Magnet Rise | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 41 | | style="text-align: center;" | 41 | ||
| style="text-align: center;" | ''Discharge'' | | style="text-align: center;" | ''Discharge'' | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 47 | | style="text-align: center;" | 47 | ||
| style="text-align: center;" | Explosion | | style="text-align: center;" | Explosion | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 54 | | style="text-align: center;" | 54 | ||
| style="text-align: center;" | Gyro Ball | | style="text-align: center;" | Gyro Ball | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
| style="text-align: center;" | 58 | | style="text-align: center;" | 58 | ||
| style="text-align: center;" | Mirror Coat | | style="text-align: center;" | Mirror Coat | ||
+ | | style="text-align: center;" | | ||
+ | | style="text-align: center;" | | ||
|- | |- | ||
− | | colspan=" | + | | colspan="8" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics |
|} | |} | ||
Line 126: | Line 227: | ||
! style="text-align: center;" | Lv 30<br>⟶ | ! style="text-align: center;" | Lv 30<br>⟶ | ||
! style="text-align: center;" | [[File:101.png]]<br>'''Electrode''' | ! style="text-align: center;" | [[File:101.png]]<br>'''Electrode''' | ||
+ | |- | ||
+ | ! style="text-align: center;" | [[File:100_1.png]]<br>[[Voltorb]] | ||
+ | ! style="text-align: center;" | Leaf Stone<br>⟶ | ||
+ | ! style="text-align: center;" | [[File:101_1.png]]<br>'''Electrode''' | ||
|} | |} | ||
Line 134: | Line 239: | ||
! style="text-align: center;" colspan="2"| Shiny | ! style="text-align: center;" colspan="2"| Shiny | ||
! style="text-align: center;" colspan="2"| Metallic | ! style="text-align: center;" colspan="2"| Metallic | ||
− | ! style="text-align: center;" colspan="2"| | + | ! style="text-align: center;" colspan="2"| Radiant |
|- | |- | ||
− | ! | + | ! style="text-align: center;" | [[File:100egg.png]] |
! style="text-align: center;" | [[File:101.png]] | ! style="text-align: center;" | [[File:101.png]] | ||
! style="text-align: center;" | [[File:101b.png]] | ! style="text-align: center;" | [[File:101b.png]] | ||
Line 145: | Line 250: | ||
! style="text-align: center;" | [[File:101sm.png]] | ! style="text-align: center;" | [[File:101sm.png]] | ||
! style="text-align: center;" | [[File:101smb.png]] | ! style="text-align: center;" | [[File:101smb.png]] | ||
+ | |- | ||
+ | ! style="text-align: center;" | [[File:100egg_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101b_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101s_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101sb_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101m_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101mb_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101sm_1.png]] | ||
+ | ! style="text-align: center;" | [[File:101smb_1.png]] | ||
|} | |} | ||
− | [[Category:Pokémon]] | + | [[Category:Pokémon]][[Category:Regional Variants]] |
Latest revision as of 17:38, 23 June 2024
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I can see the future... | |
This article has been updated for an upcoming build of the game and information may not be accurate. This template will be removed when the version it references is released. See Changelog/Upcoming Patch Notes for more information. |
Electrode (Japanese: マルマイン Marumine) is an Electric-type Pokémon introduced in Generation I. It has a Hisuian Regional Variant that is Grass- and Electric-Type.
It evolves from Voltorb starting at level 30.
Hisuian Electrode evolves from Hisuian Voltorb when exposed to a Leaf Stone.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Evolve Voltorb |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST | |
---|---|---|---|---|---|---|---|
Kanto | 60 | 50 | 70 | 80 | 80 | 150 | 490 |
Hisui | 60 | 50 | 70 | 80 | 80 | 150 | 490 |
Dex Entries
Kantonian Electrode |
They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities. |
Hisuian Electrode |
DATA PENDING |
Movesets
By Level-Up | By TM | By Level-Up | By TM | ||||
---|---|---|---|---|---|---|---|
Level | Move | TM | Move | Level | Move | TM | Move |
1 | Magnetic Flux | TM12 | Taunt | ||||
1 | Charge | TM16 | Light Screen | ||||
1 | Tackle | TM17 | Protect | ||||
1 | Sonic Boom | TM21 | Frustration | ||||
1 | Spark | TM46 | Thief | ||||
4 | Sonic Boom | TM72 | Volt Switch | ||||
6 | Eerie Impulse | TM87 | Swagger | ||||
9 | Spark | By HM | By HM | ||||
11 | Rollout | ||||||
13 | Screech | ||||||
16 | Charge Beam | ||||||
20 | Swift | ||||||
22 | Electro Ball | ||||||
26 | Self-Destruct | ||||||
29 | Light Screen | ||||||
36 | Magnet Rise | ||||||
41 | Discharge | ||||||
47 | Explosion | ||||||
54 | Gyro Ball | ||||||
58 | Mirror Coat | ||||||
STAB bonus applies to all moves noted in italics |
Evolutions
Voltorb |
Lv 30 ⟶ |
Electrode |
---|---|---|
Voltorb |
Leaf Stone ⟶ |
Electrode |
Sprites
Egg | Normal | Shiny | Metallic | Radiant | ||||
---|---|---|---|---|---|---|---|---|
File:100egg 1.png | File:101b 1.png | File:101sb 1.png | File:101m 1.png | File:101mb 1.png | File:101smb 1.png |