Difference between revisions of "Marill"
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==Movesets== | ==Movesets== | ||
+ | {| border="2" | ||
+ | ! colspan="4" style="text-align: center; font-weight: bold;" | By Level-Up | ||
+ | |- | ||
+ | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | |- | ||
+ | | style="text-align: center;" | 1 | ||
+ | | style="text-align: center;" | Tackle | ||
+ | |- | ||
+ | | style="text-align: center;" | 1 | ||
+ | | style="text-align: center;" | ''Water Gun'' | ||
+ | |- | ||
+ | | style="text-align: center;" | 2 | ||
+ | | style="text-align: center;" | Tail Whip | ||
+ | |- | ||
+ | | style="text-align: center;" | 5 | ||
+ | | style="text-align: center;" | Water Sport | ||
+ | |- | ||
+ | | style="text-align: center;" | 7 | ||
+ | | style="text-align: center;" | ''Bubble'' | ||
+ | |- | ||
+ | | style="text-align: center;" | 10 | ||
+ | | style="text-align: center;" | Defense Curl | ||
+ | |- | ||
+ | | style="text-align: center;" | 10 | ||
+ | | style="text-align: center;" | Rollout | ||
+ | |- | ||
+ | | style="text-align: center;" | 13 | ||
+ | | style="text-align: center;" | ''Bubble Beam'' | ||
+ | |- | ||
+ | | style="text-align: center;" | 16 | ||
+ | | style="text-align: center;" | Helping Hand | ||
+ | |- | ||
+ | | style="text-align: center;" | 20 | ||
+ | | style="text-align: center;" | ''Aqua Tail'' | ||
+ | |- | ||
+ | | style="text-align: center;" | 23 | ||
+ | | style="text-align: center;" | ''Play Rough'' | ||
+ | |- | ||
+ | | style="text-align: center;" | 28 | ||
+ | | style="text-align: center;" | Aqua Ring | ||
+ | |- | ||
+ | | style="text-align: center;" | 31 | ||
+ | | style="text-align: center;" | Rain Dance | ||
+ | |- | ||
+ | | style="text-align: center;" | 37 | ||
+ | | style="text-align: center;" | Double-Edge | ||
+ | |- | ||
+ | | style="text-align: center;" | 40 | ||
+ | | style="text-align: center;" | Superpower | ||
+ | |- | ||
+ | | style="text-align: center;" | 47 | ||
+ | | style="text-align: center;" | ''Hydro Pump'' | ||
+ | |- | ||
+ | | colspan="4" style="text-align: center; font-style: italic;" | STAB bonus applies to all moves noted in italics | ||
+ | |} | ||
==Evolutions== | ==Evolutions== |
Revision as of 18:36, 17 October 2018
Marill (Japanese: マリル Maril) is a dual-type Water- and Fairy-Type Pokémon introduced in Generation II.
It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Route 4 (East) | Tall Grass | 10% | All Day |
Route 5 | Tall Grass | 10% | All Day |
Route 6 | Tall Grass | 10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
70 | 20 | 50 | 20 | 50 | 40 | 250 |
Dex Entries
Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance. |
Movesets
By Level-Up | |||
---|---|---|---|
Level | Move | ||
1 | Tackle | ||
1 | Water Gun | ||
2 | Tail Whip | ||
5 | Water Sport | ||
7 | Bubble | ||
10 | Defense Curl | ||
10 | Rollout | ||
13 | Bubble Beam | ||
16 | Helping Hand | ||
20 | Aqua Tail | ||
23 | Play Rough | ||
28 | Aqua Ring | ||
31 | Rain Dance | ||
37 | Double-Edge | ||
40 | Superpower | ||
47 | Hydro Pump | ||
STAB bonus applies to all moves noted in italics |
Evolutions
Azurill |
Friendship ⟶ |
Marill |
Lv 18 ⟶ |
Azumarill |
---|
Sprites
Egg | Normal | Shiny | Metallic | Shiny Metallic | ||||
---|---|---|---|---|---|---|---|---|