Difference between revisions of "Azumarill"
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==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- |
Revision as of 02:50, 12 September 2020
Azumarill (Japanese: マリルリ Marilli) is a dual-type Water- and Fairy-Type Pokémon introduced in Generation II.
It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Evolve Marill |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
70 | 50 | 80 | 60 | 80 | 50 | 420 |
Dex Entries
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water. |
Movesets
By Level-Up | By TM | ||
---|---|---|---|
Level | Move | TM | Move |
1 | Tackle | ||
1 | Water Gun | ||
1 | Tail Whip | ||
1 | Water Sport | ||
2 | Tail Whip | ||
5 | Water Sport | ||
7 | Bubble | ||
10 | Rollout | ||
10 | Defense Curl | ||
13 | Bubble Beam | ||
16 | Helping Hand | ||
21 | Aqua Tail | ||
25 | Play Rough | ||
33 | Aqua Ring | ||
35 | Rain Dance | ||
42 | Double-Edge | ||
46 | Superpower | ||
55 | Hydro Pump | ||
STAB bonus applies to all moves noted in italics |
Evolutions
Azurill |
Friendship ⟶ |
Marill |
Lv 18 ⟶ |
Azumarill |
---|
Sprites
Egg | Normal | Shiny | Metallic | Shiny Metallic | ||||
---|---|---|---|---|---|---|---|---|