Difference between revisions of "Tyrogue"
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==Movesets== | ==Movesets== | ||
{| border="2" | {| border="2" | ||
− | ! colspan=" | + | ! colspan="2" style="text-align: center; font-weight: bold;" | By Level-Up |
+ | ! colspan="4" style="text-align: center; font-weight: bold;" | By TM | ||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | Level | | style="text-align: center; font-weight: bold;" | Level | ||
+ | | style="text-align: center; font-weight: bold;" | Move | ||
+ | | style="text-align: center; font-weight: bold;" | TM | ||
| style="text-align: center; font-weight: bold;" | Move | | style="text-align: center; font-weight: bold;" | Move | ||
|- | |- |
Revision as of 19:25, 12 September 2020
Tyrogue (Japanese: バルキー Balkie) is a Fighting-type baby Pokémon introduced in Generation II.
It evolves into one of three different Pokémon starting at level 20:
Hitmonlee if its Attack is higher than its Defense.
Hitmonchan if its Defense is higher than its Attack.
Hitmontop if its Attack and Defense are the same.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Ironis Black Market | Tall Grass | 10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
35 | 35 | 35 | 35 | 35 | 35 | 210 |
Dex Entries
Tyrogue become stressed out if they do not get to train every day. When raising this Pokémon, the trainer must establish a regular training schedule. |
Movesets
By Level-Up | By TM | ||||
---|---|---|---|---|---|
Level | Move | TM | Move | ||
1 | Tackle | ||||
1 | Helping Hand | ||||
1 | Fake Out | ||||
1 | Foresight | ||||
STAB bonus applies to all moves noted in italics |
Evolutions
Tyrogue |
Lv 20 (Attack>Defense) ⟶ |
Hitmonlee |
---|---|---|
Lv 20 (Attack<Defense) ⟶ |
Hitmonchan | |
Lv 20 (Attack=Defense) ⟶ |
Hitmontop |
Sprites
Egg | Normal | Shiny | Metallic | Shiny Metallic | ||||
---|---|---|---|---|---|---|---|---|