Difference between revisions of "Timburr"
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Line 66: | Line 66: | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Pound | | style="text-align: center;" | Pound | ||
+ | | style="text-align: center;" | TM01 | ||
+ | | style="text-align: center;" | Work Up | ||
|- | |- | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | 1 | ||
| style="text-align: center;" | Leer | | style="text-align: center;" | Leer | ||
+ | | style="text-align: center;" | TM12 | ||
+ | | style="text-align: center;" | Taunt | ||
|- | |- | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | 4 | ||
| style="text-align: center;" | Focus Energy | | style="text-align: center;" | Focus Energy | ||
+ | | style="text-align: center;" | TM17 | ||
+ | | style="text-align: center;" | Protect | ||
|- | |- | ||
| style="text-align: center;" | 8 | | style="text-align: center;" | 8 | ||
| style="text-align: center;" | Bide | | style="text-align: center;" | Bide | ||
+ | | style="text-align: center;" | TM21 | ||
+ | | style="text-align: center;" | Frustration | ||
|- | |- | ||
| style="text-align: center;" | 12 | | style="text-align: center;" | 12 | ||
| style="text-align: center;" | ''Low Kick'' | | style="text-align: center;" | ''Low Kick'' | ||
+ | | style="text-align: center;" | TM28 | ||
+ | | style="text-align: center;" | Dig | ||
|- | |- | ||
| style="text-align: center;" | 16 | | style="text-align: center;" | 16 | ||
| style="text-align: center;" | Rock Throw | | style="text-align: center;" | Rock Throw | ||
+ | | style="text-align: center;" | TM45 | ||
+ | | style="text-align: center;" | Attract | ||
|- | |- | ||
| style="text-align: center;" | 20 | | style="text-align: center;" | 20 | ||
| style="text-align: center;" | ''Wake-Up Slap'' | | style="text-align: center;" | ''Wake-Up Slap'' | ||
+ | | style="text-align: center;" | TM87 | ||
+ | | style="text-align: center;" | Swagger | ||
|- | |- | ||
| style="text-align: center;" | 24 | | style="text-align: center;" | 24 | ||
| style="text-align: center;" | Chip Away | | style="text-align: center;" | Chip Away | ||
+ | ! colspan="2" style="text-align: center; font-weight: bold;" | By HM | ||
|- | |- | ||
| style="text-align: center;" | 28 | | style="text-align: center;" | 28 |
Revision as of 03:59, 9 October 2020
Timburr (Japanese: ドッコラー Dokkorer) is a Fighting-type Pokémon introduced in Generation V.
It evolves into Gurdurr starting at level 25, which evolves into Conkeldurr when traded or leveled up holding a Connecting Thread.
Locations
Location | Encounter Type | % Chance | Time |
---|---|---|---|
Ironis Black Market | Tall Grass | 10% | All Day |
Stats
HP | Atk | Def | SpAtk | SpDef | Spd | BST |
---|---|---|---|---|---|---|
75 | 80 | 55 | 25 | 35 | 35 | 305 |
Dex Entries
These Pokémon appear at building sites and help out with construction. They always carry squared logs. |
Movesets
By Level-Up | By TM | ||||
---|---|---|---|---|---|
Level | Move | TM | Move | ||
1 | Pound | TM01 | Work Up | ||
1 | Leer | TM12 | Taunt | ||
4 | Focus Energy | TM17 | Protect | ||
8 | Bide | TM21 | Frustration | ||
12 | Low Kick | TM28 | Dig | ||
16 | Rock Throw | TM45 | Attract | ||
20 | Wake-Up Slap | TM87 | Swagger | ||
24 | Chip Away | By HM | |||
28 | Bulk Up | ||||
31 | Rock Slide | ||||
34 | Dynamic Punch | ||||
37 | Scary Face | ||||
40 | Hammer Arm | ||||
43 | Stone Edge | ||||
46 | Focus Punch | ||||
49 | Superpower | ||||
STAB bonus applies to all moves noted in italics |
Evolutions
'Timburr |
Lv 25 ⟶ |
Gurdurr |
Trade ⟶ Level Up Holding Connecting Thread |
Conkeldurr |
---|
Sprites
Egg | Normal | Shiny | Metallic | Shiny Metallic | ||||
---|---|---|---|---|---|---|---|---|