Story: Gotta Catch 'em All!
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Story: Go to the Clearing is the second Story Quest of the game. It is preceded by Story: Come to My Lab, and is immediately followed by Story: Catch That Pichu. In this quest, the player goes to Shardil Clearing to find their rival.
After leaving Professor Spruce's lab, the player is free to catch Pokémon in Shardil Town and Shardil Clearing. However, should they attempt to go to Route 1, they will be stopped by an NPC who gives them directions to Shardil Clearing.
The player will find your rival standing near the fountain in Shardil Clearing. Upon talking to them, they will ask the player to battle them. They are able to decline if you feel that they are not ready to do so. The story will continue regardless of the result of this battle.
If the player chose Eevee | |||||||
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Trainer Sprite | Trainer Name | Pokémon | Pokémon | Pokémon | Pokémon | Pokémon | Pokémon |
Pokémon Trainer Mary or Pokémon Trainer Jordan |
Sol 5 no item |
-- | -- | -- | -- | -- | |
Magic Guard Psywave Reflect -- -- |
-- | -- | -- | -- | -- |
If the player chose Mienfoo | |||||||
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Trainer Sprite | Trainer Name | Pokémon | Pokémon | Pokémon | Pokémon | Pokémon | Pokémon |
Pokémon Trainer Mary or Pokémon Trainer Jordan |
Vee 5 no item |
-- | -- | -- | -- | -- | |
Run Away Growl Tackle Tail Whip Sand Attack |
-- | -- | -- | -- | -- |
If the player chose Solosis | |||||||
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Trainer Sprite | Trainer Name | Pokémon | Pokémon | Pokémon | Pokémon | Pokémon | Pokémon |
Pokémon Trainer Mary or Pokémon Trainer Jordan |
Eric/Erica 5 no item |
-- | -- | -- | -- | -- | |
Inner Focus Pound Meditate -- -- |
-- | -- | -- | -- | -- |
After the battle, a Pichu appears and approaches your rival, eventually getting close enough for them to pet it. The Pichu then uses the opportunity to steal their Pokémon and run off. Your rival will chase after them, ending this quest and starting the next one.