Changelog/Core 2.7 Archive

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7/15/2020 - Hotfix 2.7.6

  • The Rubina City police station has been given a large raise in funding, allowing it to completely remodel and become a true precinct. Blue lives matter.
    • This also fixes a glaring issue with the entrance sending players to the wrong version of the map, thus leading to softlocks when entering again after dealing with Zoltan.
  • Affogato changes:
    • Price lowered again.
    • Minimum level is now the level the Pokemon was obtained at.
  • Changed the bridge on Route 3.
  • Earthquake, Magnitude, and Fissure now ignore Substitute.
  • Sorta fixed opponent switching AI so that Pokemon able to Mega evolve will always be sent out last.
  • Implemented more Gen 8 Pokémon:
    • Can be found on Randomizer: Skwovet, Greedent, Rookidee, Corvisquire, Corviknight, Blipbug, Dottler, Orbeetle, Nickit, Thievul, Gossifleur, Eldegoss, Wooloo, Dubwool, Chewtle, Drednaw, Yamper, Boltund, Rolycoly, Carkol, and Coalossal.
      • This list was not intended to go beyond Dubwool, but fuck it. With how long this is taking, I feel like you guys deserve a few bonus Gen 8s. (-L2XG)
  • More animations!
    • Also altered how the background is changed for terrains.
  • Changed Pick Up item listing.
  • Gave Rhodie more dialogue in Ironis.
  • Altered the abilities of some Pokemon.
    • Magnemite line has Levitate for a secondary Hidden Ability.
    • Carnivine has Snare for a second ability.
      • Because that thing really needs something useful.
    • The three Kanto starters now have secondary Hidden Abilities:
      • Bulbasaur now has Harvest.
      • Charmander now has Evaporate, while Altaran Charmander has Hellfire. These are both custom Abilities.
      • Squirtle has had Multiscale moved to the secondary Hidden Ability slot, with Shell Armor taking the secondary Normal Ability slot.
    • Houndour and Houndoom both have Hellfire as their secondary Hidden Ability.
  • Reformatted a lot of Gen V Pokémon overworlds.
  • By possibly popular demand, you can now choose the Pokemon to check friendship in EVO.
  • PC changes:
    • "Someone's PC" now goes directly to Move Pokemon.
    • Storage box count increased to 80. New files will start with 80 boxes. To increase your box count on existing files, simply go into "Someone's PC".
  • Implemented the beginnings of a new sidequest. It cannot be completed as of now, due to its endpoint being in a 3.0 area.
  • A few more Pokémon have been given custom shiny metallic sprites.
  • Juice changes
    • Fixed an issue where the EV limit check was not properly working
    • Increased prices to 2,500
    • Now it no longer works if Pokemon's happiness is less than 50

5/16/2020 - Hotfix 2.7.5

  • Made some minor map and dialogue tweaks, including fixing some typos.
  • The in-game version check now accounts for any pseudocores released following 2.7.5.
  • Vice Grip changed to Vise Grip.
  • Begun adding some background coding for the eventual implementation of the Mint items.
  • Fixed an exploit on Hard Mode.
  • Adjusted coding for resetting form in Randomizer for trainer battles and specific event battles
  • Changes to Supplier System
    • Altered how IVs are changed
    • Now immediately proceeds to giving Pokemon upon purchasing all modifications
    • Suppliers now sell a random Pokémon on Randomizer mode for 100 credits
      • Requires the player to have one empty slot in their party
  • Added several cries for reginal variants and new Megas.
  • Adjusted instructions for installing fonts because god, I am sick of having to explain doing this.
  • By popular demand, the load menu now displays the last played save file first.
    • Granted the coding was already kinda there. It just was out-prioritized by the script used for the title screen.
  • Grookey, Scorbunny, Sobble, and all of their respective evolutions have been added into the game. They will all be available in Randomizer mode.
  • Fixed Fletchinder's unusual inability to evolve into Talonflame
  • Altaran Shuckle has been removed from Ironis Black Market
  • Ash Wormadam's moveset has been set
  • Pickup does not give items after battles if the Pokemon is above the obedience cap
  • Quicksave function now gives a message whenever it's disabled.
  • Made an attempt to decrease the intervals of flashes in thunderstorms
  • Fixed an issue with Ophrys' cooldowns clashing with each other after 3 full days, causing him to be uninteractable
    • Ophrys also has dialogue for after a full day of working on a Shimmer Ball
  • Saw to yet another reminder that I can't spell
  • Increased the price of the Affogato
    • Expensive until next update
  • Fixed Alphabet Soup
  • Added Cache In-Battle Animations, in addition to a few new animations in general
  • Spruce now gives the player Pokemon needed for quests on Randomizer if they have those quests and they're not completed
    • She will only give the player one of those Pokemon per quest.
  • Adjusted held Pokemon position in storage

3/7/2020 - Hotfix 2.7.4

  • Fixed a typo in Altaran Sentret and Furret's second Ability being marked as "PHASEE".
    • Also actually added Phase's functioning.
    • Fixed a related typo to allow them to learn Light Screen at Lv 31 instead of Ligth Screen.
  • Adjusted quicksave.
  • Text adjusted in Ironis Black Market
  • Huh?! Someone new is lurking around the outskirts of Ironis Black Market. Who could they be?
  • Seaspray has its function.
    • This is the result of its internal name having been changed during its addition, but not having been reflected in coding.
  • Made some tiny tweaks to a few maps.
  • Changed the second abilities of some starters:
    • Totodile has been given Strong Jaw.
    • Snivy has been given Intimidate.
    • Rowlet has been given Insomnia.
    • Litten has been given Defiant.
    • Popplio has been given Ball Fetch.
  • Continuing the trend of updating player sprites, Mary now has new backsprites.
    • Much like with Jordan, this will be naturally updated after obtaining the PokéBit.
  • Edited the shiny coloration of the Torchic and Fletchling lines.
  • Fixed an issue where a field effect was not properly activating.
  • Fletchinder has been added to the Route 1 dark grass encounter table. Maybe Rhodie stole a nestling.
  • For this update, FmodEx has been disabled. This should maybe hopefully alleviate the crashing.
    • Please excuse any lag upon attempting to load certain music tracks; FmodEx was handling these tracks.
  • The NPCs related to Sidequest: Pest Infestation now react to the quest being over.
  • Krabby now has a custom dex entry that hints at its evolution method for Altaran Kingler

1/29/2020 - Hotfix 2.7.3

  • Fixed Neutralizing Gas popping an error that didn't do anything.
  • Attempted to fix collision issues in the Citrivale area, including the lighthouse and the gym.
  • Expanded Petra's dialogue in Ironis Tunnel.
  • Added an NPC in Ironis Black Market.
  • Corrected an issue where the Pokedex wouldn't register Altaran Sentret as its own form.
  • Hopefully fixed collission issues on Route 3.
  • Fixed a crash resulting from selling a Pokemon to a Supplier.
  • Updated the front sprites of Altaran Pidgeotto and Pidgeot
  • Added more new Shiny Metallic sprites
  • Expanded dialogue and ambient events in the Citrivale area.
  • Expanded dialogue and ambient events in the player's and rival's homes.
  • Changed the text for a Pokemon attempting to learn a new move.
  • Adjusted the Player House template.
  • Experimentally disabled ambient cries to see if it helps the crashing.
  • Noro's Nidoran now has a name on Hard Mode.

1/24/2020 - Hotfix 2.7.2

  • Fixed the activated flags for the new password. This should stop the endless flood of Lillipup.
    • To make up for this, I've also coded in a reset to turn off both existing password flags one time when using the Password function. So depending on what you've done, you can potentially get both rewards again.
  • Added in another password to activate.
  • Gave functioning to the new Password Hints option in EVO's Settings. Now the hints you can collect ingame will be saved in EVO.
    • ... Until the passwords are figured out, at which point they're basically useless.
  • Since I have an opportunity, a moveset has been established for the Altaran Horsea line
    • Like with the others, consider them wip-ish and subject to change in future releases

1/23/2020 - Hotfix 2.7.1

  • Fixed a softlock that would occur after defeating Kaden on Route 1.
    • Why this even happened, we'll never know. The cause was something that hasn't been touched since 1.0.
  • Adjusted the way that the player selects their modes at the beginning of the game to reduce mishaps.

1/23/2020 - Demo 2.7

  • CHANGELOG TL;DR:
    • Bugfixes and stability/QoL improvements
    • Massive remapping
    • Made Hard Mode harder
    • Graphic improvements
    • Pokemon improvements
    • Writing tweaks
    • Implemented several new forms
    • New mechanics
  • BUGFIXES
    • Corrected some typos. Again.
    • Fixed a graphical glitch in which some TM item balls would change color.
    • (Hopefully) Fixed the issue with Pokémon caught above their evolution level and added to the party after replacing another Pokémon immediately evolving.
    • Sign capitalization has been standardized.
    • Saving script edited to keep copied save files from overwriting their original files.
    • Removed some unneeded code in an effort to improve stability and performance.
    • Hopefully fixed a visual glitch in which the name of the current bag pocket wouldn't update upon entering the bag.
    • Eevee that evolve into Leafeon in Peridot Forest will stop losing their item.
  • HARD MODE
    • Old Rod is now only available after the Emeralis Trainer School tournament.
    • Pokemon Center healing now costs 100 per Pokémon.
      • Fixed a bug in which the player could skip the cost of healing via use of the PC.
    • Player can now only select as many Pokémon as the Gym Leader in Gym battles.
    • Upped the difficulty of several important battles.
  • MAPS
    • Adjusted/remade several tilesets.
      • Shadows have been removed from almost all tiles for the sake of consistency.
      • Split a few tilesets (mostly the outdoor ones) to be city/route specific.
      • Large cities now have distinct color themes.
    • Renamed the Tempest to Tempest Island.
    • Completely remade the following maps:
      • Granite Town
      • Route 1
      • Shardil Clearing
      • Route 2
      • Emeralis City
      • Route 3
      • Charred Pathway
      • Route 4 (All sections)
      • Citrivale City and Docks
      • Tempest Island
      • Route 5
      • Route 6
    • Adjusted, but did not remake, the following maps:
      • Shardil Town
      • Professor Spruce's Laboratory (will be remade-- only a tileset update)
      • Rubina City
      • Cafe Calico
      • Amaris City (May be remade)
      • Ironis City (May be remade)
    • Minor tweaks were made to the following maps:
      • Thorne Residence (something has been added. Have fun.)
      • The school interior maps have been separated. This has no visual effect, but should help alleviate the lag.
      • Hopefully alleviated the lag inside PokeMart maps.
      • The Pokemon Center template has been very slightly adjusted.
      • The Gatehouse template has had minor wall adjustments.
      • Citrivale Gym has had some color tweaks and more telegraphed switches.
    • Completed mapping Citrivale Lighthouse. The first floor has also been remapped.
    • Remade every map fog in the game.
  • GRAPHICS AND UI:
    • Backend maintenance has been done to adjust and standardize sprites that have not been seen in-game yet.
    • More Shiny Metallics have been given custom pallettes.
    • Zoltan's VS sprite has been updated.
    • Tenpo has new sprites.
      • Sprites themselves might receive tweaks between versions, but this will be his general appearance for the game.
    • Jordan has some updated OW, back, and trainer sprites
      • Some of these are split between two outfits:
        • Default outfit for Jordan now shows the player without the PokeBit before they obtain it
        • The second outfit shows Jordan with the PokeBit. This will change in new files once the player obtains the PokeBit. In existing files where the player has the PokeBit, the player simply needs to load their save for the outfit to change.
        • While Mary does not have updated sprites in all of these aspects, the change will apply for her as whell
    • Fairy Tale Girl now has overworld sprites.
    • The Lone Egg has been given a nest, which now shows as empty when taken.
    • The types in the Pokedex have had slight color tweaks.
    • Completely remade summary type icons.
    • Named NPCs now have special dialogue boxes.
    • Remade badge graphics.
    • Adjusted move selection graphics.
    • Updated screen border.
    • Renamed almost every autotile and removed unneeded ones.
    • The region map has been tweaked.
    • Overhauled box wallpapers.
    • Battle backgrounds are now lower res at x2 scale to match the res of the rest of the game.
    • Dex number in summary screen is blue for metallic Pokémon and yellow for shiny metallic Pokémon.
    • All quest names have been given colors, noting their quest type.
      • Red: Standard Story quest
      • Green: Rhodie battle
      • Orange: Mary/Jordan battle
      • Light Blue: Noro-related
      • Yellow: Standard Sidequest
      • All other colors note a specific quest storyline that is comprised of multiple quests.
    • The Quest Log has been moved into the PokéBit with a custom icon.
    • The PokéBit has been updated to v2.7.
    • Altaran Sigilyph has had a redesign (backsprites do not reflect this yet)
    • Made some sprite optimizations
      • Attempted to fix pixel artifacts found on multiple backsprites from generation 4
      • Indexed all battler sprites to reduce filesize
      • Fixed the eyes on Noro's overworlds.
      • Ashley's hair has been fixed.
      • Swapped out Noibat's front sprites for ones that were correctly resized
      • All images of the Lure Ball are now consistently blue rather than some being green.
  • POKEMON:
    • Implemented the following new forms:
      • Altaran Lillipup and evolutions
        • Lass Aranza has been given the regional form of this line.
      • Altaran Horsea and evolutions
      • Altaran Zebstrika (unobtainable)
        • Only has a front sprite at the moment.
      • Altaran Cacnea and Cacturne
      • Altaran Sentret and Furret
      • Burmy/Wormadam Ash Cloak, Snow Cloak, and Cloakless
      • Castform Smoky and Sandy forms
    • Encounter tables in several areas have been altered. These changes mainly include Pokémon previously available via phenomenon and separate encounters for the dark grass.
      • October date-based encounters lowered to 5%.
      • Sentret is no longer obtainable so early.
    • Smeargle form generation has been altered.
      • Old formula has been applied only to Randomizer Mode. Otherwise:
        • Green, Red, Yellow, and White appear in Rubina.
        • Green, Blue, Brown, and White appear in Ironis Black Market.
    • The level-up moveset of the Altaran Pidgey line has been tweaked to make better use of STAB.
    • Vikavolt's stats have been rebalanced.
    • Umbreon's (already altered) HP and SpDef have been swapped.
    • Gave Ditto a stat boost, up to a 380 BST.
    • Koffing and normal Weezing's abilities have been updated to match their abilities in Sword and Shield.
    • Bumped up the BSTs of Nidoqueen and Nidoking to 530.
    • Both non-Mega forms of Ninetales have had their BSTs raised to 555, to be level with Arcanine.
    • Absol has recieved another small increase to its BST, up to 510.
  • WRITING:
    • Zemith's clothing is no longer quite as edgy when described. No edits to his sprites have been made, this is only from a writing standpoint.
    • Kenn makes it a bit more clear that you need to go to the Rubina Police Station after Zoltan escapes.
      • The scene in said Police Station has been tweaked for better flow and less edge.
    • The game now accounts for the player attempting to give the Hatchet to the police.
    • Expanded the pre-game New Game choice selection to better clarify what things are and if they should be active.
    • Completely rewrote the introductory sequence with Professor Spruce.
      • Spruce's dialogue has also been rewritten to better convey her personality.
    • The cyclist in Citrivale now hints toward a secret instead of spouting a religious running joke.
    • Several NPCs across multiple cities have expanded dialogue or new lines entirely.
    • Some minor tweaks have been made to the Tempest quest.
      • The event now recognizes if the player used a certain method to avoid losing a Pokémon.
      • The sailor now warns that you cannot return until the events are over.
      • Kaiser no longer forgets that the player is coming with him and Acento. He just doesn't know in the first place.
      • The player may now return to the island after the events in Ironis.
    • A couple of lines of dialogue surrounding the events in Ironis City have been tweaked to address the player showing restraint. General tweaks to a specific NPC in those events have also been made.
    • Petra now speaks in purple.
    • Tweaks have been made to dialogue in scenes where Petra shows up to maybe lower the amount of edgeposition.
    • Added a sidequest that begins by inspecting your environment in Citrivale Lighthouse.
    • Renamed most quests to sound more interesting.
  • NPCS:
    • Rhodie now hangs out at the Ironis docks when the player is done with story events.
    • Kaiser steps outside for some air during the Ironis Pokemon Center scene.
    • Kaiser has something new to say during the search for Kaden.
    • The man in danger of falling from Ironis's docks now actually falls.
    • Granite's northern gate guard no longer breaks the fourth wall.
    • Fixed the Amaris gate guard's dialogue being erased.
    • A couple extra NPCs have been added to Granite.
    • Mary/Jordan now hangs out at home after the Pichu chase, and the mother's dialogue reflects this.
    • Valanch now appears in the Ironis Black Market. However, he leaves once the player defeats Zoltan.
    • An NPC in the Rubina Pokémon Center now mentions Charred Pathway.
    • Phlox can now be seen lurking behind a boulder on the western edge of Ironis Black Market prior to encountering him.
    • The police and crime scene will now be gone from Route 4 after the Tempest story events.
    • Acento allows the player to prepare for the battle against him when talking to him at Citrivale Docks
    • Margot no longer appears in Amaris City.
      • She has not been removed from the game completely. She'll just be appearing later in the game. In terms of the story once we eventually release 3.0, she'll appear for the first time not too long once it resumes after Ironis.
      • As for the sidequest involving her, it'll be unable to be completed in this version like the quest for investigating Kurai. You should still get it regardless if you haven't already.
  • MECHANICS:
    • Implemented berry planting in the following areas:
      • Shardil Clearing
      • Route 2
      • Route 3
      • Route 4 (West)
      • Route 5
      • Route 6
    • Field effects have been tentatively added to certain places. Have fun.
    • EVO's programming has been adjusted slightly on the back end.
      • EVO can now be shiny. This is determined upon game start, not when EVO is unlocked.
        • EVO being shiny or not carries across both modes. Either both will be shiny, or neither.
      • EVO Night and Day both have several new lines under Talk To Me -> Fun Fact.
    • Gym trainers now scale along with the Leaders.
    • The player can now wash their hands.
    • The formula for Credits recieved when selling a Pokémon to a Supplier has been changed to give the player better returns.
    • WIP regional dexes for Western and Eastern Altaris have been added, the former of which is automatically unlocked.
      • It changes very little as the National Dex will still be unlocked at the start. It's mostly just an easier way to see which Pokémon are available on each half of Altaris.
        • There'll likely be rewards for completing each dex at some point, however.
      • The dexes will be properly set in the following cases:
        • New files: Simply get your PokéBit from Professor Spruce.
        • Existing files: Continue the file.
    • Added an indicator to the quicksave icon when saving isn't recommended. The game is not saved at this point.
    • The message when a Pokémon dies in a deathmatch has been changed from "x died!" to "x was killed!"
    • Odds of double wild encounters in cave and water maps have been increased to 5%.
    • The following alterations from Sword and Shield have been implemented:
      • Scrappy, Inner Focus, Oblivious and Own Tempo block Intimidate.
      • Rattled is activated by Intimidate.
      • Flash Fire, Harvest, Lightning Rod and Storm Drain increase odds of encountering Fire-, Grass-, Electric- and Water-type Pokemon respectively.
      • Synchronize guarantees running into a Pokemon with the same nature.
      • Super Luck increases the chance of encountering a Pokemon with a held item
      • Rare Candies can be used to evolve an unevolved Pokemon at Lv 100
    • Added some coding to reset Pokemon forms for randomized trainer battles
    • Changes to Lone Egg
      • Parent/Thief level scales based on progress
      • Parent/Thief species is also changed to its original evolution line's base species, but can be evolved depending on its level
      • Pokémon hatching from egg guaranteed to have a random egg move (provided the Pokémon has egg moves to begin with)
      • Houndour is now an option for the Charred Pathway egg to make the options count match Peridot Forest
  • AUDIO
    • A fainting Pikachu no longer sounds demonic.
    • Certain tracks have been given loop points with the Fmod script to allow them to properly loop.
      • While not exact in some cases, they should be close enough to not be too awkward.
        • That being said though, those tracks may experience a mistimed first loop whenever the track plays
      • If there are still tracks that don't loop to this effect, they should be set to do so in later versions.
    • Trainer encounter themes now loop.
      • Although not to the effect of other tracks as noted above.
    • The music has hopefully been balanced to a consistent level.
  • OTHER
    • Changes to items in overworld:
      • TM35 is no longer obtainable in Charred Pathway. It has instead been replaced with TM107, Smoky Cloud (will summon smoky weather for 5 turns). TM107 will be obtainable even on Hard Mode.
        • Both TM35 and TM107 will be available in shops later. The former a result of this switch, and latter for those who have already obtained TM35 in their current save file.
    • Several more move animations have been added-- a thank you to the Pokemon Reborn team for making their assets public!
    • Berries now cost significantly more.
    • The bike shop in Citrivale now has a name.
    • Implemented a few new items.
    • There is now a warning in the game intro to only download the game from our website, instead of from unofficial mirrors.
    • EVO Night now starts chewing you out for not updating when you're not playing the latest version.
    • Generation 8 content is slowly being added to the code, but has not been finished yet.
    • Added a fox.